← #301 Delcatty | #303 Mawile → |
Sableye #302 - Darkness Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'8" | 0.5 m | |
weight | 24.3 lb. | 11.0 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #302 | Hoenn: #068
|
302
Family
#302 - Sableye |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Humanshape | 6,375 |
Locations
Where to catch Sableye in Pokemon Sapphire
Area | Levels | Method | Rarity |
---|---|---|---|
Granite Cave (B1f) | 9-11 | Walking in tall grass or a cave | 10% |
Granite Cave (B2f) | 10-12 | Walking in tall grass or a cave | 20% |
Cave of Origin (1f) | 30-34 | Walking in tall grass or a cave | 30% |
Cave of Origin (B1f) | 30-34 | Walking in tall grass or a cave | 30% |
Cave of Origin (B2f) | 30-34 | Walking in tall grass or a cave | 30% |
Cave of Origin (B3f) | 30-34 | Walking in tall grass or a cave | 30% |
Victory Road (B2f) | 40-44 | Walking in tall grass or a cave | 35% |
Sky Pillar (1f) | 48-50 | Walking in tall grass or a cave | 30% |
Sky Pillar (3f) | 51-53 | Walking in tall grass or a cave | 30% |
Sky Pillar (5f) | 54-56 | Walking in tall grass or a cave | 30% |
Where to catch Sableye in Pokemon Emerald
Area | Levels | Method | Rarity |
---|---|---|---|
Granite Cave (B1f) | 9-11 | Walking in tall grass or a cave | 10% |
Granite Cave (B2f) | 10-12 | Walking in tall grass or a cave | 20% |
Cave of Origin (1f) | 30-34 | Walking in tall grass or a cave | 30% |
Cave of Origin (B1f) | 30-34 | Walking in tall grass or a cave | 30% |
Cave of Origin (B2f) | 30-34 | Walking in tall grass or a cave | 30% |
Cave of Origin (B3f) | 30-34 | Walking in tall grass or a cave | 30% |
Victory Road (B2f) | 40-44 | Walking in tall grass or a cave | 35% |
Sky Pillar (1f) | 33-34 | Walking in tall grass or a cave | 30% |
Sky Pillar (3f) | 33-34 | Walking in tall grass or a cave | 30% |
Sky Pillar (5f) | 33-34 | Walking in tall grass or a cave | 30% |
Moves
Abilities
Keen Eye | Protects against accuracy drops. |
Stall | Makes the Pokemon move last within its move's priority bracket. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
5 | Foresight | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
9 | Night Shade | 1 | 15 | 100% | Inflicts damage equal to the user's level. | ||
13 | Astonish | 30 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
17 | Fury Swipes | 18 | 15 | 80% | Hits 2-5 times in one turn. | ||
21 | Fake Out | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||
25 | Detect | -- | 5 | -- | Prevents any moves from hitting the user this turn. | ||
29 | Faint Attack | 60 | 20 | -- | Never misses. | ||
33 | Knock Off | 20 | 20 | 100% | Target drops its held item. | ||
37 | Confuse Ray | -- | 10 | 100% | Confuses the target. | ||
41 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
45 | Mean Look | -- | 5 | -- | Prevents the target from leaving battle. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Focus Punch | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. | ||
TM3 | Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Shock Wave | 60 | 20 | -- | Never misses. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM49 | Snatch | -- | 10 | -- | Steals the target's move, if it's self-targeted. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM5 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
HM6 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
Attack | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Defense | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
TOTAL | 380 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
98 | 1,059,860 | 45 | 35 | Attack: 1 point Defense: 1 point |
Damage Taken
0x
0x
1x
0.5x
1x
1x
1x
1x
1x
1x
1x
1x
1x
0x
1x
1x
1x
2x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It dwells in the darkness of caves. It uses its sharp claws to dig up gems to nourish itself. |
SoulSilver | |
Ruby | SABLEYE lead quiet lives deep inside caverns. They are feared, however, because these Pokemon are thought tosteal the spirits of people when their eyes burn with a sinister glow in the darkness. |
Sapphire | SABLEYE digs the ground with sharpened claws to find rocks that it eats. Substances in the eaten rockscrystallize and rise up to the Pokemon's body surface. |
Emerald | It digs branching holes in caves using its sharp claws in search of food--raw gems. A SABLEYE lurks in darkness and is seen only rarely. |
FireRed | It feeds on gemstone crystals. In darkness, its eyes sparkle with the glitter of jewels. |
LeafGreen |
Other
Name Etymology | Sable + eye |
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← #301 Delcatty | #303 Mawile → |