026 #026 Raichu #028 Sandslash 028

Sandshrew Sandshrew #027 - Mouse Pokemon

Sandshrew
Hear Sandshrew's Cry
type Ground
gender 50.0% Male50.0% Female
height 2'0" 0.6 m
weight 26.5 lb. 12.0 kg
generation
National: #027 | Johto: #048 | Hoenn: #112

Family Family

General027
#027 - Sandshrew
Level028
#028 - Sandslash
Lv. 22

Breeding

Egg Groups Steps to Hatch
Ground 5,100

027 Locations

Where to catch Sandshrew in Pokemon Ruby and Sapphire

AreaLevelsMethodRarity
Route 11119-21Walking in tall grass or a cave35%
Route 11314-16Walking in tall grass or a cave25%

Where to catch Sandshrew in Pokemon Emerald

AreaLevelsMethodRarity
Mirage Tower20-24Walking in tall grass or a cave50%
Route 11119-21Walking in tall grass or a cave35%

Where to catch Sandshrew in Pokemon LeafGreen

AreaLevelsMethodRarity
Route 46-12Walking in tall grass or a cave25%
Route 817-19Walking in tall grass or a cave20%
Route 911-17Walking in tall grass or a cave25%
Route 1011-17Walking in tall grass or a cave25%
Route 1112-15Walking in tall grass or a cave40%
Route 2332-34Walking in tall grass or a cave20%

Moves Moves

Abilities

Sand VeilIncreases evasion to 1.25× during a sandstorm.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
6Defense CurlNormalNone--40--Raises user's Defense by one stage.
11Sand-attackGroundNone--15100%Lowers the target's accuracy by one stage.
17Poison StingPoisonPhysical1535100%Has a 30% chance to poison the target.
23SlashNormalPhysical7020100%Has an increased chance for a critical hit.
30SwiftNormalSpecial6020--Never misses.
37Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
45Sand TombGroundPhysical351585%Prevents the target from fleeing and inflicts damage for 2-5 turns.
53SandstormRockNone--10--Changes the weather to a sandstorm for five turns.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Focus PunchFightingPhysical15020100%If the user takes damage before attacking, the attack is canceled.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM6Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.

Egg Moves

MoveTypeClassPow.PPAcc.Effect

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP50
Statbar
210 - 304210 - 304210 - 304
Attack75
Statbar
139 - 224155 - 249170 - 273
Defense85
Statbar
157 - 242175 - 269192 - 295
Sp. Attack20
Statbar
40 - 12545 - 13949 - 152
Sp. Defense30
Statbar
58 - 14365 - 15971 - 174
Speed40
Statbar
76 - 16185 - 17993 - 196
TOTAL 300
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
93 1,000,000 255 70 Defense: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 0.5x
Ground 1x
Rock 0.5x
Bug 1x
Ghost 1x
Steel 1x
Fire 1x
Water 2x
Grass 2x
Electric 0x
Psychic 1x
Ice 2x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackSandshrewSandshrewSandshrewSandshrew
White
DiamondSandshrewSandshrewSandshrewSandshrew
Pearl
PlatinumSandshrewSandshrewSandshrewSandshrew
HeartGoldSandshrewSandshrewSandshrewSandshrew
SoulSilver
RubySandshrewSandshrewSandshrewSandshrew
Sapphire
EmeraldSandshrewSandshrew
FireRedSandshrewSandshrewSandshrewSandshrew
LeafGreen
GoldSandshrewSandshrewSandshrewSandshrew
Silver
CrystalSandshrewSandshrewSandshrewSandshrew
RedSandshrewSandshrew
Blue
YellowSandshrewSandshrew

Flavor Text Flavortext

Black 2It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.
White 2
Black
White
DiamondTo protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
Pearl
Platinum
HeartGoldIf it fell from a great height, this Pokemon could save itself by rolling into a ball and bouncing.
SoulSilverDisliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
RubySANDSHREW's body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokemon curls up to protect itself from its enemies.
Sapphire
Emerald
FireRedIt burrows and lives underground. If threatened, it curls itself up into a ball for protection.
LeafGreenBurrows deep underground in arid locations far from water. It only emerges to hunt for prey.
GoldIf it fell from a great height, this Pokemon could save itself by rolling into a ball and bouncing.
SilverDisliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
CrystalIt prefers dry, sandy places because it uses the sand to protect itself when threatened.
RedBurrows deep underground in arid locations far from water. It only emerges to hunt for food.
Blue
YellowIts body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.

Other Other

Name Etymology Sand + shrew (as in a shrew, a small rodent)
026 #026 Raichu #028 Sandslash 028