027 #027 Sandshrew #029 Nidoran F 029

Sandslash Sandslash #028 - Mouse Pokemon

Sandslash
Hear Sandslash's Cry
type Ground
gender 50.0% Male50.0% Female
height 3'3" 1.0 m
weight 65.0 lb. 29.5 kg
generation
National: #028 | Johto: #049 | Hoenn: #113

Family Family

General027
#027 - Sandshrew
Level028
#028 - Sandslash
Lv. 22

Breeding

Egg Groups Steps to Hatch
Ground 5,100

Moves Moves

Abilities

Sand VeilIncreases evasion to 1.25× during a sandstorm.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1Defense CurlNormalNone--40--Raises user's Defense by one stage.
1Sand-attackGroundNone--15100%Lowers the target's accuracy by one stage.
1Poison StingPoisonPhysical1535100%Has a 30% chance to poison the target.
3Sand-attackGroundNone--15100%Lowers the target's accuracy by one stage.
5Poison StingPoisonPhysical1535100%Has a 30% chance to poison the target.
7RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
9Rapid SpinNormalPhysical2040100%Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
11SwiftNormalSpecial6020--Never misses.
14Fury CutterBugPhysical202095%Power doubles every turn this move is used in succession after the first, maxing out after five turns.
17MagnitudeGroundPhysical130100%Power varies randomly from 10 to 150.
20Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
22Crush ClawNormalPhysical751095%Has a 50% chance to lower the target's Defense by one stage.
23Sand TombGroundPhysical351585%Prevents the target from fleeing and inflicts damage for 2-5 turns.
26SlashNormalPhysical7020100%Has an increased chance for a critical hit.
30DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
34Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
38Swords DanceNormalNone--30--Raises the user's Attack by two stages.
42SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
46EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM65Shadow ClawGhostPhysical7015100%Has an increased chance for a critical hit.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM74Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM81X-scissorBugPhysical8015100%Inflicts regular damage with no additional effect.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
Rapid SpinNormalPhysical2040100%Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Metal ClawSteelPhysical503595%Has a 10% chance to raise the user's Attack by one stage.
Crush ClawNormalPhysical751095%Has a 50% chance to lower the target's Defense by one stage.
Mud ShotGroundSpecial551595%Has a 100% chance to lower the target's Speed by one stage.
Night SlashDarkPhysical7015100%Has an increased chance for a critical hit.
Rock ClimbNormalPhysical902085%Has a 20% chance to confuse the target.
Chip AwayNormalPhysical7020100%Ignores the target's stat modifiers.
RototillerGroundNone--10--Raises the Attack and Special Attack of all Grass Pokemon in battle.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP75
Statbar
260 - 354260 - 354260 - 354
Attack100
Statbar
184 - 269205 - 299225 - 328
Defense110
Statbar
202 - 287225 - 319247 - 350
Sp. Attack45
Statbar
85 - 17095 - 189104 - 207
Sp. Defense55
Statbar
103 - 188115 - 209126 - 229
Speed65
Statbar
121 - 206135 - 229148 - 251
TOTAL 450
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
163 1,000,000 90 70 Defense: 2 points

Images Images

BlackSandslashSandslashSandslashSandslash
White
DiamondSandslashSandslashSandslashSandslash
Pearl
PlatinumSandslashSandslashSandslashSandslash
HeartGoldSandslashSandslashSandslashSandslash
SoulSilver
RubySandslashSandslashSandslashSandslash
Sapphire
EmeraldSandslashSandslash
FireRedSandslashSandslashSandslashSandslash
LeafGreen
GoldSandslashSandslashSandslashSandslash
Silver
CrystalSandslashSandslashSandslashSandslash
RedSandslashSandslash
Blue
YellowSandslashSandslash

Flavor Text Flavortext

Black 2The spikes on its body are made up of its hardened hide. It rolls up and attacks foes with its spikes.
White 2
Black
White
DiamondIt curls up, then rolls into foes with its back. Its sharp spines inflict severe damage.
Pearl
Platinum
HeartGoldIn an attempt to hide itself, it will run around at top speed to kick up a blinding dust storm.
SoulSilverIf it digs at an incredible pace, it may snap off its spikes and claws. They grow back in a day.
RubySANDSLASH's body is covered by tough spikes, which are hardened sections of its hide. Once a year, the old spikes fall out, to be replaced with new spikes that grow out from beneath the old ones.
Sapphire
Emerald
FireRedIt is adept at attacking with the spines on its back and its sharp claws while quickly scurrying about.
LeafGreenCurls up into a spiny ball when threatened. It can roll while curled up to attack or escape.
GoldIn an attempt to hide itself, it will run around at top speed to kick up a blinding dust storm.
SilverIf it digs at an incredible pace, it may snap off its spikes and claws. They grow back in a day.
CrystalAdept at climbing trees, it rolls into a spiny ball, then attacks its enemies from above.
RedCurls up into a spiny ball when threatened. It can roll while curled up to attack or escape.
Blue
YellowIt is skilled at slashing enemies with its claws. If broken, they start to grow back in a day.

Other Other

Name Etymology Sand + slash
027 #027 Sandshrew #029 Nidoran F 029