Scizor #212
Sections
More Pokemon
← #211 Qwilfish | #213 Shuckle → |
Scizor #212 - Pincer Pokemon
|
types | ||
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gender | 50.0% | 50.0% | |
height | 6'11" | 1.8 m | |
weight | 260.2 lb. | 118.0 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #212 | Johto: #111
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212
Moves
Abilities
Swarm | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
Technician | Strengthens moves of 60 base power or less to inflict 1.5× damage. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Quick Attack | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Bullet Punch | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
5 | Focus Energy | -- | 30 | -- | Increases the user's chance to score a critical hit. | ||
9 | Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
13 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. | ||
17 | Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
21 | Metal Claw | 50 | 35 | 95% | Has a 10% chance to raise the user's Attack by one stage. | ||
25 | Fury Cutter | 20 | 20 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||
29 | Slash | 70 | 20 | 100% | Has an increased chance for a critical hit. | ||
33 | Razor Wind | 80 | 10 | 100% | Requires a turn to charge before attacking. | ||
37 | Iron Defense | -- | 15 | -- | Raises the user's Defense by two stages. | ||
41 | X-scissor | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
45 | Night Slash | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
49 | Double Hit | 35 | 10 | 90% | Hits twice in one turn. | ||
53 | Iron Head | 80 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
57 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
61 | Feint | 30 | 10 | 100% | Only works if the target uses Protect or Detect on this turn. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM47 | Steel Wing | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. | ||
TM51 | Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
TM54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM62 | Silver Wind | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM81 | X-scissor | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM91 | Flash Cannon | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM6 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Razor Wind | 80 | 10 | 100% | Requires a turn to charge before attacking. | ||
Counter | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | ||
Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
Reversal | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
Baton Pass | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
Silver Wind | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
Night Slash | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
Bug Buzz | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
Attack | 130 | 238 - 323 | 265 - 359 | 291 - 394 |
Defense | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Speed | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
TOTAL | 500 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
200 | 1,000,000 | 25 | 70 | Attack: 2 points |
Damage Taken
0.5x
1x
1x
0x
1x
1x
0.5x
1x
0.5x
4x
1x
0.25x
1x
0.5x
0.5x
0.5x
1x
0.5x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | It raises its pincers with eyelike markings for intimidation. It also swings them down dangerously. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads. |
SoulSilver | Its wings are not used for flying. They are flapped at high speed to adjust its body temperature. |
Ruby | SCIZOR has a body with the hardness of steel. It is not easily fazed by ordinary sorts of attacks.This Pokemon flaps its wings to regulate its body temperature. |
Sapphire | |
Emerald | |
FireRed | Its wings are not used for flying. They are flapped at high speed to adjust its body temperature. |
LeafGreen | It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads. |
Gold | It swings its eye- patterned pincers up to scare itsfoes. This makes it look like it has three heads. |
Silver | Its wings are not used for flying. They are flappedat high speed to adjust its body temperature. |
Crystal | This Pokemon's pincers, which contain steel, cancrush any hard object it gets a hold of into bits. |
Other
Name Etymology | As in scissor |
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← #211 Qwilfish | #213 Shuckle → |