← ![]() | #546 Cottonee ![]() |
Scolipede
#545
- Megapede Pokemon
![]() ![]() |
types | ![]() | ![]() |
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 8'2" | 2.5 m | |
weight | 442.1 lb. | 200.5 kg | |
generation |
5th (Black & White) National: #545 | Unova: #051
|
545
Family
![]() ![]() #543 - Venipede | ![]() ![]() #544 - Whirlipede Lv. 22 | ![]() ![]() #545 - Scolipede Lv. 30 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Bug | 5,100 |
Locations
Where to catch Scolipede in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Pinwheel Forest (Inside) | 57 | Walking in rustling grass | 5% |
Moves
Abilities
Poison Point | Has a 30% chance of poisoning attacking Pokemon on contact. |
Swarm | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Poison Sting | ![]() | ![]() | 15 | 35 | 100% | Has a 30% chance to poison the target. |
1 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
1 | Defense Curl | ![]() | ![]() | -- | 40 | -- | Raises user's Defense by one stage. |
1 | Rollout | ![]() | ![]() | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
1 | Megahorn | ![]() | ![]() | 120 | 10 | 85% | Inflicts regular damage with no additional effect. |
5 | Poison Sting | ![]() | ![]() | 15 | 35 | 100% | Has a 30% chance to poison the target. |
8 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
12 | Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
15 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
19 | Poison Tail | ![]() | ![]() | 50 | 25 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
23 | Bug Bite | ![]() | ![]() | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. |
28 | Venoshock | ![]() | ![]() | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. |
30 | Baton Pass | ![]() | ![]() | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. |
33 | Agility | ![]() | ![]() | -- | 30 | -- | Raises the user's Speed by two stages. |
39 | Steamroller | ![]() | ![]() | 65 | 20 | 100% | Has a 30% chance to make the target flinch. |
44 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
50 | Rock Climb | ![]() | ![]() | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
55 | Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM9 | Venoshock | ![]() | ![]() | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM74 | Gyro Ball | ![]() | ![]() | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM76 | Struggle Bug | ![]() | ![]() | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
TM78 | Bulldoze | ![]() | ![]() | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM81 | X-scissor | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
TM84 | Poison Jab | ![]() | ![]() | 80 | 20 | 100% | Has a 30% chance to poison the target. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
Twineedle | ![]() | ![]() | 25 | 20 | 100% | Hits twice in the same turn. Has a 20% chance to poison the target. |
Pin Missile | ![]() | ![]() | 14 | 20 | 85% | Hits 2-5 times in one turn. |
Spikes | ![]() | ![]() | -- | 20 | -- | Scatters Spikes, hurting opposing Pokemon that switch in. |
Toxic Spikes | ![]() | ![]() | -- | 20 | -- | Scatters poisoned spikes, poisoning opposing Pokemon that switch in. |
Rock Climb | ![]() | ![]() | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Defense | 89 | 164 - 249 | 183 - 277 | 201 - 304 |
Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Defense | 69 | 128 - 213 | 143 - 237 | 157 - 260 |
Speed | 112 | 206 - 290 | 229 - 323 | 251 - 355 |
TOTAL | 475 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
214 | 1,059,860 | 45 | 70 | Speed: 3 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White |
Flavortext
Black 2 | It clasps its prey with the claws on its neck until it stops moving. Then it finishes it off with deadly poison. |
White 2 | |
Black | With quick movements, it chases down its foes, attacking relentlessly with its horns until it prevails. |
White |
← ![]() | #546 Cottonee ![]() |