Scyther #123
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← #122 Mr. Mime | #124 Jynx → |
Scyther #123 - Mantis Pokemon
|
types | ||
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gender | 50.0% | 50.0% | |
height | 5'11" | 1.5 m | |
weight | 123.5 lb. | 56.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #123 | Johto: #110
|
123
Locations
Where to catch Scyther in Pokemon Red
Area | Levels | Method | Rarity |
---|---|---|---|
Safari Zone (Middle) | 23 | Walking in tall grass or a cave | 4% |
Safari Zone (Area 1, East) | 28 | Walking in tall grass or a cave | 1% |
Where to catch Scyther in Pokemon Yellow
Area | Levels | Method | Rarity |
---|---|---|---|
Safari Zone (Area 1, East) | 15 | Walking in tall grass or a cave | 1% |
Safari Zone (Area 2, North) | 25 | Walking in tall grass or a cave | 4% |
Moves
Abilities
Swarm | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
Technician | Strengthens moves of 60 base power or less to inflict 1.5× damage. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Quick Attack | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
17 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
20 | Focus Energy | -- | 30 | -- | Increases the user's chance to score a critical hit. | ||
24 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
29 | Slash | 70 | 20 | 100% | Has an increased chance for a critical hit. | ||
35 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
42 | Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
50 | Wing Attack | 60 | 35 | 100% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
TM10 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||
TM31 | Mimic | -- | 10 | -- | Copies the target's last used move. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
TM39 | Swift | 60 | 20 | -- | Never misses. | ||
TM40 | Skull Bash | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM50 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
Attack | 110 | 202 - 287 | 225 - 319 | 247 - 350 |
Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Speed | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
TOTAL | 500 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
187 | 1,000,000 | 45 | 70 | Attack: 1 point |
Damage Taken
1x
0.25x
2x
1x
0x
4x
0.5x
1x
1x
2x
1x
0.25x
2x
1x
2x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | The sharp scythes on its forearms become increasingly sharp by cutting through hard objects. |
White 2 | |
Black | |
White | |
Diamond | It is nearly impossible to parry its attacking scythes. Its movements are like a ninja's. |
Pearl | |
Platinum | |
HeartGold | It slashes through grass with its sharp scythes, moving too fast for the human eye to track. |
SoulSilver | When it moves, it leaves only a blur. If it hides in grass, its protective coloration makes it invisible. |
Ruby | SCYTHER is blindingly fast. Its blazing speed enhances the effectiveness of the twin scythes on its forearms.This Pokemon's scythes are so effective, they can slice through thick logs in one wicked stroke. |
Sapphire | |
Emerald | |
FireRed | It tears and shreds prey with its wickedly sharp scythes. It very rarely spreads its wings to fly. |
LeafGreen | With ninja-like agility and speed, it can create the illusion that there is more than one of itself. |
Gold | It slashes through grass with its sharp scythes,moving too fast for the human eye to track. |
Silver | When it moves, it leaves only a blur. If it hidesin grass, its protective colors make it invisible. |
Crystal | It's very proud of its speed. It moves so fast thatits opponent does not even know what knocked it down. |
Red | With ninja-like agility and speed, it can create theillusion that there is more than one. |
Blue | |
Yellow | Leaps out of tall grass and slices prey with itsscythes. The movement looks like that of a ninja. |
Other
Name Etymology | As in a scythe, a large blade |
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← #122 Mr. Mime | #124 Jynx → |