← #291 Ninjask | #293 Whismur → |
Shedinja #292 - Shed Pokemon
|
types | ||
---|---|---|---|
gender | Genderless | ||
height | 3'7" | 0.8 m | |
weight | 2.6 lb. | 1.2 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #292 | Hoenn: #044
|
292
Family
#290 - Nincada | #291 - Ninjask Lv. 20 |
#292 - Shedinja Spare Slot @ Lv. 20 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Mineral | 3,825 |
Moves
Abilities
Wonder Guard | Protects against damaging moves that are not super effective. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Harden | -- | 30 | -- | Raises the user's Defense by one stage. | ||
5 | Leech Life | 20 | 15 | 100% | Heals the user by half the damage inflicted. | ||
9 | Sand-attack | -- | 15 | 100% | Lowers the target's accuracy by one stage. | ||
14 | Fury Swipes | 18 | 15 | 80% | Hits 2-5 times in one turn. | ||
19 | Mind Reader | -- | 5 | -- | Ensures that the user's next move will hit the target. | ||
25 | Spite | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. | ||
31 | Confuse Ray | -- | 10 | 100% | Confuses the target. | ||
38 | Shadow Sneak | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
43 | Grudge | -- | 5 | -- | When the user faints, the PP of the move that fainted it will be reduced to 0. | ||
47 | Phantom Force | 90 | 10 | 100% | User vanishes, dodging all attacks, and hits next turn. Works against Protect and Detect. | ||
50 | Heal Block | -- | 15 | 100% | Prevents target from restoring its HP for five turns. | ||
59 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. | ||
TM61 | Will-o-wisp | -- | 15 | 75% | Burns the target. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM76 | Struggle Bug | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
TM81 | X-scissor | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Gust | 40 | 35 | 100% | Inflicts regular damage and can hit Pokemon in the air. | ||
Faint Attack | 60 | 20 | -- | Never misses. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Silver Wind | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
Night Slash | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
Bug Buzz | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
Bug Bite | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. | ||
Final Gambit | 1 | 5 | 100% | Inflicts damage equal to the user's remaining HP. User faints. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 1 | 112 - 206 | 112 - 206 | 112 - 206 |
Attack | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Sp. Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Sp. Defense | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Speed | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
TOTAL | 236 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
95 | 600,000 | 45 | 70 | HP: 2 points |
Damage Taken
0x
0x
2x
0.5x
0.5x
2x
0.5x
2x
1x
2x
1x
0.5x
1x
1x
1x
1x
2x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's spirit. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | A strange Pokemon--it flies without moving its wings, has a hollow shell for a body, and does not breathe. |
SoulSilver | |
Ruby | SHEDINJA's hard body doesn't move - not even a twitch. In fact, its body appears to be merely a hollow shell.It is believed that this Pokemon will steal the spirit of anyone peering into its hollow body from its back. |
Sapphire | SHEDINJA is a peculiar Pokemon. It seems to appear unsought in a POKe BALL after a NINCADA evolves.This bizarre Pokemon is entirely immobile - it doesn't even breathe. |
Emerald | A peculiar Pokemon that floats in air even though its wings remain completely still. The inside of its body is hollow and utterly dark. |
FireRed | A most peculiar Pokemon that somehow appears in a POKe BALL when a NINCADA evolves. |
LeafGreen |
Other
Name Etymology | Shed + ninja |
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← #291 Ninjask | #293 Whismur → |