← ![]() | #411 Bastiodon ![]() |
Shieldon
#410
- Shield Pokemon
![]() ![]() |
types | ![]() | ![]() |
---|---|---|---|
gender | 87.5% ![]() | 12.5% ![]() |
|
height | 2'8" | 0.5 m | |
weight | 125.7 lb. | 57.0 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #410 | Sinnoh: #038
|
410
Moves
Abilities
Sturdy | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
6 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
10 | Metal Sound | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Special Defense by two stages. |
15 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
19 | Iron Defense | ![]() | ![]() | -- | 15 | -- | Raises the user's Defense by two stages. |
24 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
28 | Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
33 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
37 | Metal Burst | ![]() | ![]() | 1 | 10 | 100% | Strikes back at the last Pokemon to hit the user this turn with double the damage. |
42 | Iron Head | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to make the target flinch. |
46 | Heavy Slam | ![]() | ![]() | 1 | 10 | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM5 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM23 | Smack Down | ![]() | ![]() | 50 | 15 | 100% | Removes any immunity to Ground damage. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
TM69 | Rock Polish | ![]() | ![]() | -- | 20 | -- | Raises the user's Speed by two stages. |
TM71 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
TM78 | Bulldoze | ![]() | ![]() | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM91 | Flash Cannon | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
Fissure | ![]() | ![]() | 1 | 5 | 30% | Causes a one-hit KO. |
Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Scary Face | ![]() | ![]() | -- | 10 | 100% | Lowers the target's Speed by two stages. |
Rock Blast | ![]() | ![]() | 25 | 10 | 90% | Hits 2-5 times in one turn. |
Stealth Rock | ![]() | ![]() | -- | 20 | -- | Causes damage when opposing Pokemon switch in. |
Wide Guard | ![]() | ![]() | -- | 10 | -- | Prevents any multi-target moves from hitting friendly Pokemon this turn. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 30 | 170 - 264 | 170 - 264 | 170 - 264 |
Attack | 42 | 80 - 164 | 89 - 183 | 97 - 201 |
Defense | 118 | 216 - 301 | 241 - 335 | 265 - 368 |
Sp. Attack | 42 | 80 - 164 | 89 - 183 | 97 - 201 |
Sp. Defense | 88 | 162 - 247 | 181 - 275 | 199 - 302 |
Speed | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
TOTAL | 350 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
99 | 600,000 | 45 | 70 | Defense: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver |
Flavortext
Black 2 | It is outstandingly armored. As a result, it can eat grass and berries without having to fight. |
White 2 | |
Black | |
White | |
Diamond | A Pokemon that lived in jungles around 100 million years ago. Its facial hide is extremely hard. |
Pearl | It habitually polishes its face by rubbing it against tree trunks. It is weak to attacks from behind. |
HeartGold | It was generated from a fossil dug out of a layer of clay that was older than anyone knows. It has a sturdy face. |
SoulSilver |
← ![]() | #411 Bastiodon ![]() |