299 #299 Nosepass #301 Delcatty 301

Skitty Skitty #300 - Kitten Pokemon

Hear Skitty's Cry
type Normal
gender 25.0% Male75.0% Female
height 2'0" 0.6 m
weight 24.3 lb. 11.0 kg
National: #300 | Hoenn: #061

Family Family


Egg Groups Steps to Hatch
Ground | Fairy 3,825

300 Locations

Where to catch Skitty in Pokemon White 2

Castelia City15-16Walking in tall grass or a cave15%
Castelia City16-17Walking in dark grass15%

Moves Moves


Cute CharmHas a 30% chance of infatuating attacking Pokemon on contact.
NormalizeMakes the Pokemon's moves all act Normal-type.

Level-up Moves

1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1Fake OutNormalPhysical4010100%Can only be used as the first move after the user enters battle. Causes the target to flinch.
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
4ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
8AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
11SingNormalNone--1555%Puts the target to sleep.
15DoubleslapNormalPhysical151085%Hits 2-5 times in one turn.
18CopycatNormalNone--20--Uses the target's last used move.
22AssistNormalNone--20--Randomly selects and uses one of the trainer's other Pokemon's moves.
25CharmNormalNone--20100%Lowers the target's Attack by two stages.
29Faint AttackDarkPhysical6020--Never misses.
32Wake-up SlapFightingPhysical6010100%If the target is asleep, has double power and wakes it up.
36CovetNormalPhysical6040100%Takes the target's item.
39Heal BellNormalNone--5--Cures the entire party of major status effects.
42Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
46CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.


TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM83Work UpNormalNone--30--Raises the user's Attack and Special Attack by one stage each.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild ChargeElectricPhysical9015100%User receives 1/4 the damage it inflicts in recoil.

Egg Moves

Baton PassNormalNone--40--Allows the trainer to switch out the user and pass effects along to its replacement.
CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
Zen HeadbuttPsychicPhysical801590%Has a 20% chance to make the target flinch.
Mud BombGroundSpecial651085%Has a 30% chance to lower the target's accuracy by one stage.
Sucker PunchDarkPhysical805100%Only works if the target is about to use a damaging move.
Last ResortNormalPhysical1405100%Can only be used after all of the user's other moves have been used.
TickleNormalNone--20100%Lowers the target's Attack and Defense by one stage.
Fake TearsDarkNone--20100%Lowers the target's Special Defense by two stages.
WishNormalNone--10--User will recover half its max HP at the end of the next turn.
Helping HandNormalNone--20--Ally's next move inflicts half more damage.
UproarNormalSpecial9010100%Forced to use this move for several turns. Pokemon cannot fall asleep in that time.
Fake OutNormalPhysical4010100%Can only be used as the first move after the user enters battle. Causes the target to flinch.
Simple BeamNormalNone--15100%Changes the target's ability to Simple.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
210 - 304210 - 304210 - 304
85 - 17095 - 189104 - 207
85 - 17095 - 189104 - 207
Sp. Attack35
67 - 15275 - 16982 - 185
Sp. Defense35
67 - 15275 - 16982 - 185
94 - 179105 - 199115 - 218

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
65 800,000 255 70 Speed: 1 point

Damage Taken

Normal 1x
Fighting 2x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 0x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images


Flavor Text Flavortext

Black 2It shows its cute side by chasing its own tail until it gets dizzy.
White 2
HeartGoldIt's adorable when it chases its own tail. It's difficult to earn its trust.
RubySKITTY has the habit of becoming fascinated by moving objects and chasing them around. This Pokemon is known to chase after its own tail and become dizzy.
SapphireSKITTY is known to chase around playfully after its own tail. In the wild, this Pokemon lives in holes in the trees of forests. It is very popular as a pet because of its adorable looks.
EmeraldA SKITTY's adorably cute behavior makes it highly popular. In battle, it makes its tail puff out. It threatens foes with a sharp growl.
FireRedIt is said to be difficult to earn its trust. However, it is extremely popular for its cute looks and behavior.

Other Other

Name Etymology Skittish + kitty
299 #299 Nosepass #301 Delcatty 301