079 #079 Slowpoke #081 Magnemite 081

Slowbro Slowbro #080 - Hermit Crab Pokemon

Slowbro
Hear Slowbro's Cry
types WaterPsychic
gender 50.0% Male50.0% Female
height 5'3" 1.6 m
weight 173.1 lb. 78.5 kg
generation
National: #080 | Johto: #081

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Water 1 5,100

Moves Moves

Abilities

ObliviousPrevents infatuation and protects against Captivate.
Own TempoPrevents confusion.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
1CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
1YawnNormalNone--10--Target sleeps at the end of the next turn.
1Heal PulsePsychicNone--10--Heals the target for half its max HP.
5GrowlNormalNone--40100%Lowers the target's Attack by one stage.
9Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
14ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
19DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
23HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
28Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
32Zen HeadbuttPsychicPhysical801590%Has a 20% chance to make the target flinch.
36Slack OffNormalNone--10--Heals the user by half its max HP.
37WithdrawWaterNone--40--Raises the user's Defense by one stage.
43AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
49PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
55Rain DanceWaterNone--5--Changes the weather to rain for five turns.
62Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
68Heal PulsePsychicNone--10--Heals the target for half its max HP.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM3PsyshockPsychicSpecial8010100%Inflicts damage based on the target's Defense, not Special Defense.
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone--5--For five turns, slower Pokemon will act before faster Pokemon.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
StompNormalPhysical6520100%Has a 30% chance to make the target flinch.
SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Belly DrumNormalNone--10--User pays half its max HP to max out its Attack.
Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Future SightPsychicSpecial10010100%Hits the target two turns later.
Mud SportGroundNone--15--All damage from Electric moves is halved until the end of the battle.
BlockNormalNone--5--Prevents the target from leaving battle.
Me FirstNormalNone120--Uses the target's move against it before it attacks, with power increased by half.
Zen HeadbuttPsychicPhysical801590%Has a 20% chance to make the target flinch.
Wonder RoomPsychicNone--10--All Pokemon's Defense and Special Defense are swapped for 5 turns.
BelchPoisonSpecial1201090%Can only be used after the user has eaten a berry.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP95
Statbar
300 - 394300 - 394300 - 394
Attack75
Statbar
139 - 224155 - 249170 - 273
Defense110
Statbar
202 - 287225 - 319247 - 350
Sp. Attack100
Statbar
184 - 269205 - 299225 - 328
Sp. Defense80
Statbar
148 - 233165 - 259181 - 284
Speed30
Statbar
58 - 14365 - 15971 - 174
TOTAL 490
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
164 1,000,000 75 70 Defense: 2 points

Damage Taken

Normal 1x
Fighting 0.5x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 2x
Ghost 2x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 0.5x
Ice 0.5x
Dragon 1x
Dark 2x
Fairy 1x

Images Images

BlackSlowbroSlowbroSlowbroSlowbro
White
DiamondSlowbroSlowbroSlowbroSlowbro
Pearl
PlatinumSlowbroSlowbroSlowbroSlowbro
HeartGoldSlowbroSlowbroSlowbroSlowbro
SoulSilver
RubySlowbroSlowbroSlowbroSlowbro
Sapphire
EmeraldSlowbroSlowbro
FireRedSlowbroSlowbroSlowbroSlowbro
LeafGreen
GoldSlowbroSlowbroSlowbroSlowbro
Silver
CrystalSlowbroSlowbroSlowbroSlowbro
RedSlowbroSlowbro
Blue
YellowSlowbroSlowbro

Flavor Text Flavortext

Black 2Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.
White 2
Black
White
DiamondThough usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.
Pearl
Platinum
HeartGoldIf the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE.
SoulSilverNaturally dull to begin with, it lost its ability to feel pain due to SHELLDER's seeping poison.
RubySLOWBRO's tail has a SHELLDER firmly attached with a bite. As a result, the tail can't be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.
Sapphire
Emerald
FireRedWhen a SLOWPOKE went hunting in the sea, its tail was bitten by a SHELLDER. That made it evolve into SLOWBRO.
LeafGreenThe SHELLDER that latches onto SLOWPOKE's tail is said to feed on the host's leftover scraps.
GoldIf the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE.
SilverNaturally dull to begin with, it lost its ability to feel pain due to SHELLDER's seeping poison.
CrystalAn attached SHELLDER won't let go because of the tasty flavor that oozes out of its tail.
RedThe SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps.
Blue
YellowLives lazily by the sea. If the SHELLDER on its tail comes off, it becomes a SLOWPOKE again.

Other Other

Name Etymology Slow + bro (brother)
079 #079 Slowpoke #081 Magnemite 081