Slowpoke #079
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More Pokemon
← ![]() | #080 Slowbro ![]() |
Slowpoke
#079
- Dopey Pokemon
![]() ![]() |
types | ![]() | ![]() |
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 4'11" | 1.2 m | |
weight | 79.4 lb. | 36.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #079 | Johto: #080
|
079
Family
![]() ![]() #079 - Slowpoke | ![]() ![]() #080 - Slowbro Lv. 37 |
![]() ![]() #199 - Slowking Trade withKing's Rock |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Water 1 | 5,100 |
Locations
Where to catch Slowpoke in Pokemon Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Route 205 (East, Towards Eterna City) | 11-12 | Walking in tall grass or a cave | 22% |
Where to catch Slowpoke in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Route 205 (East, Towards Eterna City) | 14-15 | Walking in tall grass or a cave | 22% |
Where to catch Slowpoke in Pokemon HeartGold and SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Slowpoke Well (1f) | 6-8 | Walking in tall grass or a cave | 15% |
Slowpoke Well (1f) | 5-25 | Surfing | 100% |
Slowpoke Well (B1f) | 21-23 | Walking in tall grass or a cave | 15% |
Slowpoke Well (B1f) | 10-25 | Surfing | 90% |
Tohjo Falls | 21-23 | Walking in tall grass or a cave | 15% |
Tohjo Falls | 20 | Surfing | 30% |
Moves
Abilities
Oblivious | Prevents infatuation and protects against Captivate. |
Own Tempo | Prevents confusion. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
1 | Yawn | ![]() | ![]() | -- | 10 | -- | Target sleeps at the end of the next turn. |
6 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
11 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
15 | Confusion | ![]() | ![]() | 50 | 25 | 100% | Has a 10% chance to confuse the target. |
20 | Disable | ![]() | ![]() | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. |
25 | Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
29 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
34 | Zen Headbutt | ![]() | ![]() | 80 | 15 | 90% | Has a 20% chance to make the target flinch. |
39 | Slack Off | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
43 | Amnesia | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by two stages. |
48 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
53 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
57 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
TM4 | Calm Mind | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Skill Swap | ![]() | ![]() | -- | 10 | -- | User and target swap abilities. |
TM55 | Brine | ![]() | ![]() | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM67 | Recycle | ![]() | ![]() | -- | 10 | -- | User recovers the item it last used up. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM92 | Trick Room | ![]() | ![]() | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Stomp | ![]() | ![]() | 65 | 20 | 100% | Has a 30% chance to make the target flinch. |
Snore | ![]() | ![]() | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Belly Drum | ![]() | ![]() | -- | 10 | -- | User pays half its max HP to max out its Attack. |
Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
Future Sight | ![]() | ![]() | 100 | 10 | 100% | Hits the target two turns later. |
Mud Sport | ![]() | ![]() | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. |
Block | ![]() | ![]() | -- | 5 | -- | Prevents the target from leaving battle. |
Me First | ![]() | ![]() | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. |
Zen Headbutt | ![]() | ![]() | 80 | 15 | 90% | Has a 20% chance to make the target flinch. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 90 | 290 - 384 | 290 - 384 | 290 - 384 |
Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Speed | 15 | 31 - 116 | 35 - 129 | 38 - 141 |
TOTAL | 315 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
99 | 1,000,000 | 190 | 70 | HP: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten. |
White 2 | |
Black | |
White | |
Diamond | Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten. |
Pearl | |
Platinum | |
HeartGold | It lazes vacantly near water. If something bites its tail, it won't even notice for a whole day. |
SoulSilver | A sweet sap leaks from its tail's tip. Although not nutritious, the tail is pleasant to chew on. |
Ruby | SLOWPOKE uses its tail to catch prey by dipping it in water at the side of a river.However, this Pokemon often forgets what it's doing and often spends entire days just loafing at water's edge. |
Sapphire | |
Emerald | |
FireRed | It is always vacantly lost in thought, but no one knows what it is thinking about. It is good at fishing with its tail. |
LeafGreen | Incredibly slow and dopey. It takes five seconds for it to feel pain when under attack. |
Gold | It lazes vacantly near water. If something bitesits tail, it won't even notice for a whole day. |
Silver | A sweet sap leaks from its tail's tip. Although notnutritious, the tail is pleasant to chew on. |
Crystal | It is always so absent-minded that it won't react,even if its flavorful tail is bitten. |
Red | Incredibly slow and dopey. It takes 5 secondsfor it to feel pain when under attack. |
Blue | |
Yellow | Incredibly slow and sluggish. It is quite contentto loll about without worrying about the time. |
Other
Name Etymology | As in the name for someone who is slow |
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← ![]() | #080 Slowbro ![]() |