Slugma #218
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← ![]() | #219 Magcargo ![]() |
Slugma
#218
- Lava Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
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height | 2'4" | 0.7 m | |
weight | 77.2 lb. | 35.0 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #218 | Johto: #211 | Hoenn: #103
|
218
Moves
Abilities
Magma Armor | Prevents freezing. |
Flame Body | Has a 30% chance of burning attacking Pokemon on contact. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Yawn | ![]() | ![]() | -- | 10 | -- | Target sleeps at the end of the next turn. |
1 | Smog | ![]() | ![]() | 20 | 20 | 70% | Has a 40% chance to poison the target. |
5 | Ember | ![]() | ![]() | 40 | 25 | 100% | Has a 10% chance to burn the target. |
10 | Rock Throw | ![]() | ![]() | 50 | 15 | 90% | Inflicts regular damage with no additional effect. |
14 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
19 | Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
23 | Flame Burst | ![]() | ![]() | 70 | 15 | 100% | Deals splash damage to Pokemon next to the target. |
28 | Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
32 | Amnesia | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by two stages. |
37 | Lava Plume | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to burn the target. |
41 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
46 | Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
50 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
55 | Earth Power | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Flame Charge | ![]() | ![]() | 50 | 20 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM50 | Overheat | ![]() | ![]() | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
TM61 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM83 | Infestation | ![]() | ![]() | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
TM96 | Nature Power | ![]() | ![]() | -- | 20 | -- | Uses a move which depends upon the terrain. |
TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Smokescreen | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
Earth Power | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
Guard Swap | ![]() | ![]() | -- | 10 | -- | User swaps Defense and Special Defense changes with the target. |
Memento | ![]() | ![]() | -- | 10 | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. |
Heat Wave | ![]() | ![]() | 100 | 10 | 90% | Has a 10% chance to burn the target. |
Swallow | ![]() | ![]() | -- | 10 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
Spit Up | ![]() | ![]() | 1 | 10 | 100% | Power is 100 times the amount of energy Stockpiled. |
Stockpile | ![]() | ![]() | -- | 20 | -- | Stores energy up to three times for use with Spit Up and Swallow. |
Rollout | ![]() | ![]() | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Acid Armor | ![]() | ![]() | -- | 40 | -- | Raises the user's Defense by two stages. |
Inferno | ![]() | ![]() | 100 | 5 | 50% | Has a 100% chance to burn the target. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 40 | 190 - 284 | 190 - 284 | 190 - 284 |
Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Speed | 20 | 40 - 125 | 45 - 139 | 49 - 152 |
TOTAL | 250 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
78 | 1,000,000 | 190 | 70 | Special Attack: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Flavortext
Black 2 | Its body is made of magma. If it doesn't keep moving, its body will cool and harden. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden. |
SoulSilver | A common sight in volcanic areas, it slowly slithers around in a constant search for warm places. |
Ruby | Molten magma courses throughout SLUGMA's circulatory system. If this Pokemon is chilled, the magmacools and hardens. Its body turns brittle and chunks fall off, reducing its size. |
Sapphire | |
Emerald | |
FireRed | A common sight in volcanic areas, it slowly slithers around in a constant search for warm places. |
LeafGreen | It never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden. |
Gold | It never sleeps. It has to keep moving because ifit stopped, its magma body would cool and harden. |
Silver | A common sight in volcanic areas, it slowly slithersaround in a constant search for warm places. |
Crystal | These group together in areas that are hotterthan normal. If it cools off, its skin hardens. |
Other
Name Etymology | Slug + magma |
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← ![]() | #219 Magcargo ![]() |