362 #362 Glalie #364 Sealeo 364

Spheal Spheal #363 - Clap Pokemon

Spheal
Hear Spheal's Cry
types IceWater
gender 50.0% Male50.0% Female
height 3'7" 0.8 m
weight 87.1 lb. 39.5 kg
generation
National: #363 | Hoenn: #173

Family Family

Breeding

Egg Groups Steps to Hatch
Water 1 | Ground 5,100

Moves Moves

Abilities

Thick FatHalves damage from Fire and Ice moves.
Ice BodyHeals for 1/16 max HP after each turn during hail.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
1Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
1Defense CurlNormalNone--40--Raises user's Defense by one stage.
1Powder SnowIceSpecial4025100%Has a 10% chance to freeze the target.
7EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
13Ice BallIcePhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
19Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
25Aurora BeamIceSpecial6520100%Has a 10% chance to lower the target's Attack by one stage.
31HailIceNone--10--Changes the weather to a hailstorm for five turns.
37RestPsychicNone--10--User sleeps for two turns, completely healing itself.
37SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
43BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
49Sheer ColdIceSpecial1530%Causes a one-hit KO.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM79Frost BreathIceSpecial401090%Always scores a critical hit.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
FissureGroundPhysical1530%Causes a one-hit KO.
CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Belly DrumNormalNone--10--User pays half its max HP to max out its Attack.
RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
StockpileNormalNone--20--Stores energy up to three times for use with Spit Up and Swallow.
Spit UpNormalSpecial110100%Power is 100 times the amount of energy Stockpiled.
SwallowNormalNone--10--Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
YawnNormalNone--10--Target sleeps at the end of the next turn.
Signal BeamBugSpecial7515100%Has a 10% chance to confuse the target.
Water SportWaterNone--15--All damage from Fire moves is halved until the end of the battle.
Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
Aqua RingWaterNone--20--Restores 1/16 of the user's max HP each turn.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP70
Statbar
250 - 344250 - 344250 - 344
Attack40
Statbar
76 - 16185 - 17993 - 196
Defense50
Statbar
94 - 179105 - 199115 - 218
Sp. Attack55
Statbar
103 - 188115 - 209126 - 229
Sp. Defense50
Statbar
94 - 179105 - 199115 - 218
Speed25
Statbar
49 - 13455 - 14960 - 163
TOTAL 290
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
75 1,059,860 255 70 HP: 1 point

Damage Taken

Normal 1x
Fighting 2x
Flying 1x
Poison 1x
Ground 1x
Rock 2x
Bug 1x
Ghost 1x
Steel 1x
Fire 1x
Water 0.5x
Grass 2x
Electric 2x
Psychic 1x
Ice 0.25x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackSphealSphealSphealSpheal
White
DiamondSphealSphealSphealSpheal
Pearl
PlatinumSphealSphealSphealSpheal
HeartGoldSphealSphealSphealSpheal
SoulSilver
RubySphealSphealSphealSpheal
Sapphire
EmeraldSphealSpheal

Flavor Text Flavortext

Black 2They can't swim well yet, and they move much faster by rolling. When they're happy, they clap fins.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt crosses the oceans by rolling itself on drifting ice. Fluffy fur keeps it warm when the temperature is below freezing.
SoulSilver
RubySPHEAL is much faster rolling than walking to get around. When groups of this Pokemon eat, they all clap at once to show their pleasure. Because of this, their mealtimes are noisy.
SapphireSPHEAL always travels by rolling around on its ball-like body. When the season for ice floes arrives, this Pokemon can be seen rolling about on ice and crossing the sea.
EmeraldIt is completely covered with plushy fur. As a result, it never feels the cold even when it is rolling about on ice floes or diving in the sea.
FireRedIts body is covered in fluffy fur. The fur keeps it from feeling cold while it is rolling on ice.
LeafGreen

Other Other

Name Etymology Sphere + seal
362 #362 Glalie #364 Sealeo 364