166 #166 Ledian #168 Ariados 168

Spinarak Spinarak #167 - String Spit Pokemon

Spinarak
Hear Spinarak's Cry
types BugPoison
gender 50.0% Male50.0% Female
height 2'8" 0.5 m
weight 18.7 lb. 8.5 kg
generation
National: #167 | Johto: #032

Family Family

General167
#167 - Spinarak
Level168
#168 - Ariados
Lv. 22

Breeding

Egg Groups Steps to Hatch
Bug 3,825

Moves Moves

Abilities

SwarmStrengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
InsomniaPrevents sleep.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Poison StingPoisonPhysical1535100%Has a 30% chance to poison the target.
1String ShotBugNone--4095%Lowers the target's Speed by one stage.
5Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
8ConstrictNormalPhysical1035100%Has a 10% chance to lower the target's Speed by one stage.
12Leech LifeBugPhysical2015100%Heals the user by half the damage inflicted.
15Night ShadeGhostSpecial115100%Inflicts damage equal to the user's level.
19Shadow SneakGhostPhysical4030100%Inflicts regular damage with no additional effect.
22Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
26Sucker PunchDarkPhysical805100%Only works if the target is about to use a damaging move.
29Spider WebBugNone--10--Prevents the target from leaving battle.
33AgilityPsychicNone--30--Raises the user's Speed by two stages.
36Pin MissileBugPhysical142085%Hits 2-5 times in one turn.
40PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
43Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
47Cross PoisonPoisonPhysical7020100%Has an increased chance for a critical hit and a 10% chance to poison the target.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM9VenoshockPoisonSpecial6510100%Inflicts double damage if the target is Poisoned.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM76Struggle BugBugSpecial3020100%Has a 100% chance to lower the target's Special Attack by one stage.
TM81X-scissorBugPhysical8015100%Inflicts regular damage with no additional effect.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
TwineedleBugPhysical2520100%Hits twice in the same turn. Has a 20% chance to poison the target.
SonicboomNormalSpecial12090%Inflicts 20 points of damage.
DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
PsybeamPsychicSpecial6520100%Has a 10% chance to confuse the target.
Baton PassNormalNone--40--Allows the trainer to switch out the user and pass effects along to its replacement.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Signal BeamBugSpecial7515100%Has a 10% chance to confuse the target.
Toxic SpikesPoisonNone--20--Scatters poisoned spikes, poisoning opposing Pokemon that switch in.
Night SlashDarkPhysical7015100%Has an increased chance for a critical hit.
Rage PowderBugNone--20--Redirects the target's single-target effects to the user for this turn.
ElectrowebElectricSpecial551595%Lowers the target's Speed by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP40
Statbar
190 - 284190 - 284190 - 284
Attack60
Statbar
112 - 197125 - 219137 - 240
Defense40
Statbar
76 - 16185 - 17993 - 196
Sp. Attack40
Statbar
76 - 16185 - 17993 - 196
Sp. Defense40
Statbar
76 - 16185 - 17993 - 196
Speed30
Statbar
58 - 14365 - 15971 - 174
TOTAL 250
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
54 800,000 255 70 Attack: 1 point

Images Images

BlackSpinarakSpinarakSpinarakSpinarak
White
DiamondSpinarakSpinarakSpinarakSpinarak
Pearl
PlatinumSpinarakSpinarakSpinarakSpinarak
HeartGoldSpinarakSpinarakSpinarakSpinarak
SoulSilver
RubySpinarakSpinarakSpinarakSpinarak
Sapphire
EmeraldSpinarakSpinarak
GoldSpinarakSpinarakSpinarakSpinarak
Silver
CrystalSpinarakSpinarakSpinarakSpinarak

Flavor Text Flavortext

Black 2It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
SoulSilverIt spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.
RubyThe web spun by SPINARAK can be considered its second nervous system. It is said that this Pokemon can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web's strands.
Sapphire
Emerald
FireRedIt spins a web using fine--but durable-- thread. It then waits patiently for prey to be trapped.
LeafGreenIt lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
GoldIt lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
SilverIt spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.
CrystalIf prey becomes ensnared in its nest of spun string, it waits motionlessly until it becomes dark.

Other Other

Name Etymology Spin + arachnid
166 #166 Ledian #168 Ariados 168