Spinarak #167
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← #166 Ledian | #168 Ariados → |
Spinarak #167 - String Spit Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'8" | 0.5 m | |
weight | 18.7 lb. | 8.5 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #167 | Johto: #032
|
167
Moves
Abilities
Swarm | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
Insomnia | Prevents sleep. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Poison Sting | 15 | 35 | 100% | Has a 30% chance to poison the target. | ||
1 | String Shot | -- | 40 | 95% | Lowers the target's Speed by one stage. | ||
5 | Scary Face | -- | 10 | 100% | Lowers the target's Speed by two stages. | ||
8 | Constrict | 10 | 35 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
12 | Leech Life | 20 | 15 | 100% | Heals the user by half the damage inflicted. | ||
15 | Night Shade | 1 | 15 | 100% | Inflicts damage equal to the user's level. | ||
19 | Shadow Sneak | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
22 | Fury Swipes | 18 | 15 | 80% | Hits 2-5 times in one turn. | ||
26 | Sucker Punch | 80 | 5 | 100% | Only works if the target is about to use a damaging move. | ||
29 | Spider Web | -- | 10 | -- | Prevents the target from leaving battle. | ||
33 | Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
36 | Pin Missile | 14 | 20 | 85% | Hits 2-5 times in one turn. | ||
40 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
43 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
47 | Cross Poison | 70 | 20 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||
50 | Sticky Web | -- | 20 | -- | Covers the opposing field, lowering opponents' Speed by one stage upon switching in. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Venoshock | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM76 | Struggle Bug | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
TM81 | X-scissor | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
TM83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Twineedle | 25 | 20 | 100% | Hits twice in the same turn. Has a 20% chance to poison the target. | ||
Sonicboom | 1 | 20 | 90% | Inflicts 20 points of damage. | ||
Disable | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | ||
Psybeam | 65 | 20 | 100% | Has a 10% chance to confuse the target. | ||
Megahorn | 120 | 10 | 85% | Inflicts regular damage with no additional effect. | ||
Baton Pass | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
Signal Beam | 75 | 15 | 100% | Has a 10% chance to confuse the target. | ||
Toxic Spikes | -- | 20 | -- | Scatters poisoned spikes, poisoning opposing Pokemon that switch in. | ||
Night Slash | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
Rage Powder | -- | 20 | -- | Redirects the target's single-target effects to the user for this turn. | ||
Electroweb | 55 | 15 | 95% | Lowers the target's Speed by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 40 | 190 - 284 | 190 - 284 | 190 - 284 |
Attack | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Speed | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
TOTAL | 250 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
54 | 800,000 | 255 | 70 | Attack: 1 point |
Damage Taken
1x
0.25x
2x
0.5x
1x
2x
0.5x
1x
1x
2x
1x
0.25x
1x
2x
1x
1x
1x
0.5x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close. |
SoulSilver | It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped. |
Ruby | The web spun by SPINARAK can be considered its second nervous system. It is said that this Pokemon candetermine what kind of prey is touching its web just by the tiny vibrations it feels through the web's strands. |
Sapphire | |
Emerald | |
FireRed | It spins a web using fine--but durable-- thread. It then waits patiently for prey to be trapped. |
LeafGreen | It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close. |
Gold | It lies still in the same pose for days in its web,waiting for its unsuspecting prey to wander close. |
Silver | It spins a web using fine--but durable--thread.It then waits patiently for prey to be trapped. |
Crystal | If prey becomes ensnared in its nest of spunstring, it waits motionlessly until it becomes dark. |
Other
Name Etymology | Spin + arachnid |
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← #166 Ledian | #168 Ariados → |