Staryu #120
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More Pokemon
← ![]() | #121 Starmie ![]() |
Staryu
#120
- Star Shape Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | Genderless | ||
height | 3'7" | 0.8 m | |
weight | 76.1 lb. | 34.5 kg | |
generation |
1st (Red, Blue, Yellow) National: #120 | Johto: #167 | Hoenn: #143
|
120
Locations
Where to catch Staryu in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Canalave City | 20-40 | Fishing with a Super Rod | 15% |
Sunyshore City | 20-40 | Fishing with a Super Rod | 15% |
Where to catch Staryu in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Canalave City | 20-50 | Fishing with a Super Rod | 15% |
Sunyshore City | 20-50 | Fishing with a Super Rod | 15% |
Where to catch Staryu in Pokemon HeartGold and SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Cherrygrove City | 20 | Fishing with a Good Rod | 10% |
Cherrygrove City | 40 | Fishing with a Super Rod | 30% |
Union Cave (B2f) | 20 | Fishing with a Good Rod | 10% |
Union Cave (B2f) | 40 | Fishing with a Super Rod | 30% |
Cianwood City | 40 | Fishing with a Super Rod | 30% |
Cianwood City | 20 | Fishing with a Good Rod | 10% |
Olivine City | 20 | Fishing with a Good Rod | 10% |
Olivine City | 40 | Fishing with a Super Rod | 30% |
Sea Route 19 | 40 | Fishing with a Super Rod | 30% |
Sea Route 19 | 20 | Fishing with a Good Rod | 10% |
Route 34 | 40 | Fishing with a Super Rod | 30% |
Route 34 | 20 | Fishing with a Good Rod | 10% |
Sea Route 40 | 20 | Fishing with a Good Rod | 10% |
Sea Route 40 | 40 | Fishing with a Super Rod | 30% |
Route 47 | 15-25 | Surfing | 10% |
Moves
Abilities
Illuminate | Increases the wild encounter rate. |
Natural Cure | Cures any major status ailment upon leaving battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
6 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
10 | Rapid Spin | ![]() | ![]() | 20 | 40 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
15 | Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
19 | Camouflage | ![]() | ![]() | -- | 20 | -- | User's type changes to match the terrain. |
24 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
28 | Bubblebeam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
33 | Minimize | ![]() | ![]() | -- | 20 | -- | Raises the user's evasion by two stages. |
37 | Gyro Ball | ![]() | ![]() | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
42 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
46 | Power Gem | ![]() | ![]() | 70 | 20 | 100% | Inflicts regular damage with no additional effect. |
51 | Cosmic Power | ![]() | ![]() | -- | 20 | -- | Raises the user's Defense and Special Defense by one stage. |
55 | Hydro Pump | ![]() | ![]() | 120 | 5 | 80% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM55 | Brine | ![]() | ![]() | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM67 | Recycle | ![]() | ![]() | -- | 10 | -- | User recovers the item it last used up. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
TM74 | Gyro Ball | ![]() | ![]() | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM91 | Flash Cannon | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
HM7 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 30 | 170 - 264 | 170 - 264 | 170 - 264 |
Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Speed | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
TOTAL | 340 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
106 | 1,250,000 | 225 | 70 | Speed: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | As long as its red core remains, it can regenerate its body instantly, even if it's torn apart. |
White 2 | |
Black | |
White | |
Diamond | If its body is torn, it can grow back if the red core remains. The core flashes at midnight. |
Pearl | |
Platinum | |
HeartGold | At night, the middle of its body slowly flickers with the same rhythm as a human heartbeat. |
SoulSilver | Even if its body is torn, it can regenerate as long as the glowing central core remains intact. |
Ruby | STARYU's center section has an organ called the core that shines bright red. If you go to a beach toward theend of summer, the glowing cores of these Pokemon look like the stars in the sky. |
Sapphire | |
Emerald | |
FireRed | It appears in large numbers by seashores. At night, its central core flashes with a red light. |
LeafGreen | An enigmatic Pokemon that can effortlessly regenerate any appendage it loses in battle. |
Gold | At night, the center of its body slowly flickerswith the same rhythm as a human heartbeat. |
Silver | Even if its body is torn, it can regenerate as longas the glowing central core remains intact. |
Crystal | When the stars twinkle at night, it floats up fromthe sea floor, and its body's center core flickers. |
Red | An enigmatic Pokemon that can effortlesslyregenerate any appendage it loses in battle. |
Blue | |
Yellow | As long as the center section is unharmed, it cangrow back fully even if it is chopped to bits. |
Other
Name Etymology | Star + yu (you) |
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← ![]() | #121 Starmie ![]() |