507 #507 Herdier #509 Purrloin 509

Stoutland Stoutland #508 - Big-hearted Pokemon

Stoutland
Hear Stoutland's Cry
type Normal
gender 50.0% Male50.0% Female
height 4'11" 1.2 m
weight 134.5 lb. 61.0 kg
generation
National: #508 | Unova: #014

Family Family

Breeding

Egg Groups Steps to Hatch
Ground 3,825

Moves Moves

Abilities

IntimidateLowers opponents' Attack one stage upon entering battle.
Sand RushDoubles Speed during a sandstorm.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1BiteDarkPhysical6025100%Has a 30% chance to make the target flinch.
1Odor SleuthNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
1Thunder FangElectricPhysical651595%Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch.
1Ice FangIcePhysical651595%Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch.
1Fire FangFirePhysical651595%Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch.
5Odor SleuthNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
8BiteDarkPhysical6025100%Has a 30% chance to make the target flinch.
12Helping HandNormalNone--20--Ally's next move inflicts half more damage.
15Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
20Work UpNormalNone--30--Raises the user's Attack and Special Attack by one stage each.
24CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
29RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
36RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
42ReversalFightingPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
51Last ResortNormalPhysical1405100%Can only be used after all of the user's other moves have been used.
59Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
63Play RoughFairyPhysical901090%Has a 10% chance to lower the target's Attack by one stage.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM5RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild ChargeElectricPhysical9015100%User receives 1/4 the damage it inflicts in recoil.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM95SnarlDarkSpecial551595%Has a 100% chance to lower the target's Special Attack by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Sand-attackGroundNone--15100%Lowers the target's accuracy by one stage.
LickGhostPhysical2030100%Has a 30% chance to paralyze the target.
Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
CharmNormalNone--20100%Lowers the target's Attack by two stages.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
YawnNormalNone--10--Target sleeps at the end of the next turn.
HowlNormalNone--40--Raises the user's Attack by one stage.
Thunder FangElectricPhysical651595%Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch.
Ice FangIcePhysical651595%Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch.
Fire FangFirePhysical651595%Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch.
After YouNormalNone--15--Makes the target act next this turn.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP85
Statbar
280 - 374280 - 374280 - 374
Attack100
Statbar
184 - 269205 - 299225 - 328
Defense90
Statbar
166 - 251185 - 279203 - 306
Sp. Attack45
Statbar
85 - 17095 - 189104 - 207
Sp. Defense90
Statbar
166 - 251185 - 279203 - 306
Speed80
Statbar
148 - 233165 - 259181 - 284
TOTAL 490
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
221 1,059,860 45 70 Attack: 3 points

Damage Taken

Normal 1x
Fighting 2x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 0x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackStoutlandStoutlandStoutlandStoutland
White

Flavor Text Flavortext

Black 2Being wrapped in its long fur is so comfortable that a person would be fine even overnight on a wintry mountain.
White 2
BlackIt rescues people stranded by blizzards in the mountains. Its shaggy fur shields it from the cold.
White
507 #507 Herdier #509 Purrloin 509