← #617 Accelgor | #619 Mienfoo → |
Stunfisk #618 - Trap Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'4" | 0.7 m | |
weight | 24.3 lb. | 11.0 kg | |
generation |
5th (Black & White) National: #618 | Unova: #124
|
618
Family
#618 - Stunfisk |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Water 1 | Indeterminate | 5,100 |
Moves
Abilities
Static | Has a 30% chance of paralyzing attacking Pokemon on contact. |
Limber | Prevents paralysis. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Water Gun | 40 | 25 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Fissure | 1 | 5 | 30% | Causes a one-hit KO. | ||
1 | Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
1 | Mud-slap | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||
1 | Mud Sport | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. | ||
5 | Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
9 | Thundershock | 40 | 30 | 100% | Has a 10% chance to paralyze the target. | ||
13 | Mud Shot | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||
17 | Camouflage | -- | 20 | -- | User's type changes to match the terrain. | ||
21 | Mud Bomb | 65 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. | ||
25 | Discharge | 80 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
30 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
35 | Bounce | 85 | 5 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | ||
40 | Muddy Water | 95 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. | ||
45 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
50 | Revenge | 60 | 10 | 100% | Inflicts double damage if the user takes damage before attacking this turn. | ||
55 | Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
61 | Fissure | 1 | 5 | 30% | Causes a one-hit KO. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Sludge Wave | 95 | 10 | 100% | Has a 10% chance to poison the target. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM55 | Scald | 80 | 15 | 100% | Has a 30% chance to burn the target. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM71 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Spite | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. | ||
Spark | 65 | 20 | 100% | Has a 30% chance to paralyze the target. | ||
Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
Pain Split | -- | 20 | -- | Sets the user's and targets's HP to the average of their current HP. | ||
Yawn | -- | 10 | -- | Target sleeps at the end of the next turn. | ||
Astonish | 30 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
Shock Wave | 60 | 20 | -- | Never misses. | ||
Me First | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. | ||
Earth Power | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
Reflect Type | -- | 15 | -- | User becomes the target's type. | ||
Eerie Impulse | -- | 15 | 100% | Lowers the target's Attack by two stages. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 109 | 328 - 422 | 328 - 422 | 328 - 422 |
Attack | 66 | 123 - 207 | 137 - 231 | 150 - 254 |
Defense | 84 | 155 - 240 | 173 - 267 | 190 - 293 |
Sp. Attack | 81 | 150 - 234 | 167 - 261 | 183 - 287 |
Sp. Defense | 99 | 182 - 267 | 203 - 297 | 223 - 326 |
Speed | 32 | 62 - 146 | 69 - 163 | 75 - 179 |
TOTAL | 471 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
165 | 1,000,000 | 75 | 70 | HP: 2 points |
Damage Taken
1x
1x
0.5x
0.5x
2x
0.5x
1x
1x
0.5x
1x
2x
2x
0x
1x
2x
1x
1x
1x
|
Images
Black | |
White |
Flavortext
Black 2 | When its opponent can't be paralyzed, it contorts itself with unexpected speed and flops away. |
White 2 | |
Black | Its skin is very hard, so it is unhurt even if stepped on by sumo wrestlers. It smiles when transmitting electricity. |
White |
← #617 Accelgor | #619 Mienfoo → |