Sunflora #192
Sections
Generations
More Pokemon
← #191 Sunkern | #193 Yanma → |
Sunflora #192 - Sun Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'7" | 0.8 m | |
weight | 18.7 lb. | 8.5 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #192 | Johto: #103
|
192
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Solar Power | Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Pound | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Absorb | 20 | 25 | 100% | Heals the user by half the damage inflicted. | ||
1 | Growth | -- | 40 | -- | Raises the user's Attack and Special Attack by one stage. | ||
1 | Flower Shield | -- | 10 | -- | Raises the Defense of all Grass Pokemon in battle | ||
4 | Ingrain | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
7 | Grasswhistle | -- | 15 | 55% | Puts the target to sleep. | ||
10 | Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
13 | Leech Seed | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. | ||
16 | Razor Leaf | 55 | 25 | 95% | Has an increased chance for a critical hit. | ||
19 | Worry Seed | -- | 10 | 100% | Changes the target's ability to Insomnia. | ||
22 | Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
25 | Bullet Seed | 25 | 30 | 100% | Hits 2-5 times in one turn. | ||
28 | Petal Dance | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
31 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
34 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
37 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
40 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
43 | Leaf Storm | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. | ||
50 | Petal Blizzard | 90 | 15 | 100% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM96 | Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Leech Seed | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. | ||
Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Encore | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
Sweet Scent | -- | 20 | 100% | Lowers the target's evasion by one stage. | ||
Morning Sun | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
Ingrain | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
Grasswhistle | -- | 15 | 55% | Puts the target to sleep. | ||
Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
Grassy Terrain | -- | 10 | -- | For five turns, heals all Pokemon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 75 | 260 - 354 | 260 - 354 | 260 - 354 |
Attack | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Attack | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Speed | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
TOTAL | 425 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
146 | 1,059,860 | 120 | 70 | Special Attack: 2 points |
Damage Taken
1x
1x
2x
2x
0.5x
1x
2x
1x
1x
2x
0.5x
0.5x
0.5x
1x
2x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | Since it converts sunlight into energy, it is always looking in the direction of the sun. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still. |
SoulSilver | In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets. |
Ruby | SUNFLORA converts solar energy into nutrition. It moves around actively in the daytime when it is warm.It stops moving as soon as the sun goes down for the night. |
Sapphire | |
Emerald | |
FireRed | In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets. |
LeafGreen | It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still. |
Gold | It converts sunlight into energy. In the darknessafter sunset, it closes its petals and becomes still. |
Silver | In the daytime, it rushes about in a hectic manner, butit comes to a complete stop when the sun sets. |
Crystal | As the hot season approaches, the petals on thisPokemon's face become more vivid and lively. |
Other
Name Etymology | Sun + flora (as in flower) |
---|
← #191 Sunkern | #193 Yanma → |