190 #190 Aipom #192 Sunflora 192

Sunkern Sunkern #191 - Seed Pokemon

Sunkern
Hear Sunkern's Cry
type Grass
gender 50.0% Male50.0% Female
height 1'0" 0.3 m
weight 4.0 lb. 1.8 kg
generation
National: #191 | Johto: #102

Family Family

Breeding

Egg Groups Steps to Hatch
Plant 5,100

Moves Moves

Abilities

ChlorophyllDoubles Speed during strong sunlight.
Solar PowerIncreases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1AbsorbGrassSpecial2025100%Heals the user by half the damage inflicted.
1GrowthNormalNone--40--Raises the user's Attack and Special Attack by one stage.
4IngrainGrassNone--20--Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
7GrasswhistleGrassNone--1555%Puts the target to sleep.
10Mega DrainGrassSpecial4015100%Heals the user by half the damage inflicted.
13Leech SeedGrassNone--1090%Seeds the target, stealing HP from it every turn.
16Razor LeafGrassPhysical552595%Has an increased chance for a critical hit.
19Worry SeedGrassNone--10100%Changes the target's ability to Insomnia.
22Giga DrainGrassSpecial7510100%Heals the user by half the damage inflicted.
25EndeavorNormalPhysical15100%Lowers the target's HP to equal the user's.
28SynthesisGrassNone--5--Heals the user by half its max HP. Affected by weather.
31Natural GiftNormalPhysical115100%Power and type depend on the held berry.
34SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
37Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
40Sunny DayFireNone--5--Changes the weather to sunny for five turns.
43Seed BombGrassPhysical8015100%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96Nature PowerNormalNone--20--Uses a move which depends upon the terrain.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Leech SeedGrassNone--1090%Seeds the target, stealing HP from it every turn.
BideNormalPhysical110--User waits for 2-3 turns, then hits back for twice the damage it took.
CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
Sweet ScentNormalNone--20100%Lowers the target's evasion by one stage.
Morning SunNormalNone--5--Heals the user by half its max HP. Affected by weather.
Nature PowerNormalNone--20--Uses a move which depends upon the terrain.
Helping HandNormalNone--20--Ally's next move inflicts half more damage.
IngrainGrassNone--20--Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
GrasswhistleGrassNone--1555%Puts the target to sleep.
Natural GiftNormalPhysical115100%Power and type depend on the held berry.
Grassy TerrainGrassNone--10--For five turns, heals all Pokemon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP30
Statbar
170 - 264170 - 264170 - 264
Attack30
Statbar
58 - 14365 - 15971 - 174
Defense30
Statbar
58 - 14365 - 15971 - 174
Sp. Attack30
Statbar
58 - 14365 - 15971 - 174
Sp. Defense30
Statbar
58 - 14365 - 15971 - 174
Speed30
Statbar
58 - 14365 - 15971 - 174
TOTAL 180
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
52 1,059,860 235 70 Special Attack: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 2x
Ground 0.5x
Rock 1x
Bug 2x
Ghost 1x
Steel 1x
Fire 2x
Water 0.5x
Grass 0.5x
Electric 0.5x
Psychic 1x
Ice 2x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackSunkernSunkernSunkernSunkern
White
DiamondSunkernSunkernSunkernSunkern
Pearl
PlatinumSunkernSunkernSunkernSunkern
HeartGoldSunkernSunkernSunkernSunkern
SoulSilver
RubySunkernSunkernSunkernSunkern
Sapphire
EmeraldSunkernSunkern
GoldSunkernSunkernSunkernSunkern
Silver
CrystalSunkernSunkernSunkernSunkern

Flavor Text Flavortext

Black 2It suddenly falls out of the sky in the morning. Knowing it's weak, it simply feeds until it evolves.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt may plummet from the sky. If attacked by a SPEAROW, it will violently shake its leaves.
SoulSilverIt lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else.
RubySUNKERN tries to move as little as it possibly can. It does so because it tries to conserve all the nutrients it has stored in its body for its evolution. It will not eat a thing, subsisting only on morning dew.
Sapphire
Emerald
FireRedIt lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else.
LeafGreenIt may drop out of the sky suddenly. If attacked by a SPEAROW, it will violently shake its leaves.
GoldIt may drop out of the sky suddenly. If attacked by a SPEAROW, it will violently shake its leaves.
SilverIt lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else.
CrystalIt is very weak. Its only means of defense is to shake its leaves desperately at its attacker.

Other Other

Name Etymology Sun + kern (kernel)
190 #190 Aipom #192 Sunflora 192