Sunkern #191
Sections
Generations
More Pokemon
← #190 Aipom | #192 Sunflora → |
Sunkern #191 - Seed Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'0" | 0.3 m | |
weight | 4.0 lb. | 1.8 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #191 | Johto: #102
|
191
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Solar Power | Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Absorb | 20 | 25 | 100% | Heals the user by half the damage inflicted. | ||
1 | Growth | -- | 40 | -- | Raises the user's Attack and Special Attack by one stage. | ||
4 | Ingrain | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
7 | Grasswhistle | -- | 15 | 55% | Puts the target to sleep. | ||
10 | Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
13 | Leech Seed | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. | ||
16 | Razor Leaf | 55 | 25 | 95% | Has an increased chance for a critical hit. | ||
19 | Worry Seed | -- | 10 | 100% | Changes the target's ability to Insomnia. | ||
22 | Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
25 | Endeavor | 1 | 5 | 100% | Lowers the target's HP to equal the user's. | ||
28 | Synthesis | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
31 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
34 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
37 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
40 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
43 | Seed Bomb | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM96 | Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Leech Seed | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. | ||
Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Encore | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
Sweet Scent | -- | 20 | 100% | Lowers the target's evasion by one stage. | ||
Morning Sun | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
Ingrain | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
Grasswhistle | -- | 15 | 55% | Puts the target to sleep. | ||
Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
Grassy Terrain | -- | 10 | -- | For five turns, heals all Pokemon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 30 | 170 - 264 | 170 - 264 | 170 - 264 |
Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Defense | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Sp. Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Sp. Defense | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Speed | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
TOTAL | 180 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
52 | 1,059,860 | 235 | 70 | Special Attack: 1 point |
Damage Taken
1x
1x
2x
2x
0.5x
1x
2x
1x
1x
2x
0.5x
0.5x
0.5x
1x
2x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | It suddenly falls out of the sky in the morning. Knowing it's weak, it simply feeds until it evolves. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It may plummet from the sky. If attacked by a SPEAROW, it will violently shake its leaves. |
SoulSilver | It lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else. |
Ruby | SUNKERN tries to move as little as it possibly can. It does so because it tries to conserve all the nutrients ithas stored in its body for its evolution. It will not eat a thing, subsisting only on morning dew. |
Sapphire | |
Emerald | |
FireRed | It lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else. |
LeafGreen | It may drop out of the sky suddenly. If attacked by a SPEAROW, it will violently shake its leaves. |
Gold | It may drop out of the sky suddenly. If attacked by aSPEAROW, it will violently shake its leaves. |
Silver | It lives by drinking only dewdrops from under theleaves of plants. It is said that it eats nothing else. |
Crystal | It is very weak. Its only means of defense is toshake its leaves desperately at its attacker. |
Other
Name Etymology | Sun + kern (kernel) |
---|
← #190 Aipom | #192 Sunflora → |