Tangela #114
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More Pokemon
← #113 Chansey | #115 Kangaskhan → |
Tangela #114 - Vine Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'3" | 1.0 m | |
weight | 77.2 lb. | 35.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #114 | Johto: #179
|
114
Locations
Where to catch Tangela in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Great Marsh (Area 1) | 30-31 | Walking in tall grass or a cave | 21% |
Great Marsh (Area 2) | 30-31 | Walking in tall grass or a cave | 21% |
Great Marsh (Area 3) | 27-30 | Walking in tall grass or a cave | 51% |
Great Marsh (Area 4) | 27-30 | Walking in tall grass or a cave | 51% |
Great Marsh (Area 5) | 28-29 | Walking in tall grass or a cave | 21% |
Great Marsh (Area 6) | 28-29 | Walking in tall grass or a cave | 21% |
Where to catch Tangela in Pokemon HeartGold and SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Mt. Silver (Outside) | 41 | Walking in tall grass or a cave | 30% |
Sea Route 21 | 20-35 | Walking in tall grass or a cave | 100% |
Route 28 | 39 | Walking in tall grass or a cave | 30% |
Route 44 | 23 | Walking in tall grass or a cave | 30% |
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Leaf Guard | Protects against major status ailments during strong sunlight. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Constrict | 10 | 35 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
1 | Ingrain | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
5 | Sleep Powder | -- | 15 | 75% | Puts the target to sleep. | ||
8 | Absorb | 20 | 25 | 100% | Heals the user by half the damage inflicted. | ||
12 | Growth | -- | 40 | -- | Raises the user's Attack and Special Attack by one stage. | ||
15 | Poisonpowder | -- | 35 | 75% | Poisons the target. | ||
19 | Vine Whip | 35 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
22 | Bind | 15 | 20 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
26 | Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
29 | Stun Spore | -- | 30 | 75% | Paralyzes the target. | ||
33 | Ancientpower | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
36 | Knock Off | 20 | 20 | 100% | Target drops its held item. | ||
40 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
43 | Slam | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | ||
47 | Tickle | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. | ||
50 | Wring Out | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. | ||
54 | Power Whip | 120 | 10 | 85% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Bullet Seed | 25 | 30 | 100% | Hits 2-5 times in one turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM19 | Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM34 | Shock Wave | 60 | 20 | -- | Never misses. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM6 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
Leech Seed | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. | ||
Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
Endeavor | 1 | 5 | 100% | Lowers the target's HP to equal the user's. | ||
Power Swap | -- | 10 | -- | User swaps Attack and Special Attack changes with the target. | ||
Leaf Storm | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 65 | 240 - 334 | 240 - 334 | 240 - 334 |
Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Defense | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
Sp. Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
TOTAL | 435 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
166 | 1,000,000 | 45 | 70 | Defense: 1 point |
Damage Taken
1x
1x
2x
2x
0.5x
1x
2x
1x
1x
2x
0.5x
0.5x
0.5x
1x
2x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Many writhing vines cover it, so its true identity remains unknown. The blue vines grow its whole life long. |
White 2 | |
Black | |
White | |
Diamond | It is shrouded by blue vines. No one has seen the face hidden behind this growth of vines. |
Pearl | |
Platinum | |
HeartGold | The vines that cloak its entire body are always jiggling. They effectively unnerve its foes. |
SoulSilver | It tangles any moving thing with its vines. Their subtle shaking is ticklish if you get ensnared. |
Ruby | TANGELA's vines snap off easily if they are grabbed. This happens without pain, allowing it to make a quick getaway.The lost vines are replaced by newly grown vines the very next day. |
Sapphire | |
Emerald | |
FireRed | Blue plant vines cloak the Pokemon's identity in a tangled mass. It entangles anything that gets close. |
LeafGreen | The whole body is swathed with wide vines that are similar to seaweed. The vines sway as it walks. |
Gold | The vines that cloak its entire body are alwaysjiggling. They effectively unnerve its foes. |
Silver | It tangles any moving thing with its vines. Theirsubtle shaking is ticklish if you get ensnared. |
Crystal | During battle, it constantly moves the vines thatcover its body in order to annoy its opponent. |
Red | The whole body is swathed with wide vines that aresimilar to seaweed. Its vines shake as it walks. |
Blue | |
Yellow | Its identity is obscured by masses of thick, bluevines. The vines are said to never stop growing. |
Other
Name Etymology | As in tangle |
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← #113 Chansey | #115 Kangaskhan → |