← #464 Rhyperior | #466 Electivire → |
Tangrowth #465 - Vine Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 7'7" | 2.0 m | |
weight | 283.6 lb. | 128.6 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #465
|
465
Locations
Where to catch Tangrowth in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Giant Chasm (Outside) | 50 | Walking in rustling grass | 5% |
Route 13 | 50 | Walking in rustling grass | 5% |
Where to catch Tangrowth in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Giant Chasm (Outside) | 47 | Walking in rustling grass | 5% |
Route 13 | 37 | Walking in rustling grass | 5% |
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Leaf Guard | Protects against major status ailments during strong sunlight. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Constrict | 10 | 35 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
1 | Ingrain | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
4 | Sleep Powder | -- | 15 | 75% | Puts the target to sleep. | ||
7 | Vine Whip | 35 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
10 | Absorb | 20 | 25 | 100% | Heals the user by half the damage inflicted. | ||
14 | Poisonpowder | -- | 35 | 75% | Poisons the target. | ||
17 | Bind | 15 | 20 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
20 | Growth | -- | 40 | -- | Raises the user's Attack and Special Attack by one stage. | ||
23 | Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
27 | Knock Off | 20 | 20 | 100% | Target drops its held item. | ||
30 | Stun Spore | -- | 30 | 75% | Paralyzes the target. | ||
33 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
36 | Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
40 | Ancientpower | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
43 | Slam | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | ||
46 | Tickle | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. | ||
49 | Wring Out | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. | ||
53 | Power Whip | 120 | 10 | 85% | Inflicts regular damage with no additional effect. | ||
56 | Block | -- | 5 | -- | Prevents the target from leaving battle. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM52 | Focus Blast | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
Leech Seed | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. | ||
Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
Endeavor | 1 | 5 | 100% | Lowers the target's HP to equal the user's. | ||
Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
Power Swap | -- | 10 | -- | User swaps Attack and Special Attack changes with the target. | ||
Leaf Storm | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. | ||
Rage Powder | -- | 20 | -- | Redirects the target's single-target effects to the user for this turn. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 100 | 310 - 404 | 310 - 404 | 310 - 404 |
Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Defense | 125 | 229 - 314 | 255 - 349 | 280 - 383 |
Sp. Attack | 110 | 202 - 287 | 225 - 319 | 247 - 350 |
Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
TOTAL | 535 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
211 | 1,000,000 | 30 | 70 | Defense: 2 points |
Damage Taken
1x
1x
2x
2x
0.5x
1x
2x
1x
1x
2x
0.5x
0.5x
0.5x
1x
2x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | Even if one of its arms is eaten, it's fine. The Pokemon regenerates quickly and will go right back to normal. |
White 2 | |
Black | |
White | |
Diamond | It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it. |
Pearl | It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it. |
HeartGold | When it remains still, it appears to be a large shrub. Unsuspecting prey that wander near get ensnared by its vines. |
SoulSilver |
← #464 Rhyperior | #466 Electivire → |