Tauros #128
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← #127 Pinsir | #129 Magikarp → |
Tauros #128 - Wild Bull Pokemon
|
type | ||
---|---|---|---|
gender | 100.0% | ||
height | 5'7" | 1.4 m | |
weight | 194.9 lb. | 88.4 kg | |
generation |
1st (Red, Blue, Yellow) National: #128 | Johto: #148
|
128
Family
#128 - Tauros |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Ground | 5,100 |
Locations
Where to catch Tauros in Pokemon FireRed and LeafGreen
Area | Levels | Method | Rarity |
---|---|---|---|
Safari Zone (Area 2, North) | 28 | Walking in tall grass or a cave | 1% |
Safari Zone (Area 3, West) | 25 | Walking in tall grass or a cave | 4% |
Moves
Abilities
Intimidate | Lowers opponents' Attack one stage upon entering battle. |
Anger Point | Raises Attack to the maximum of six stages upon receiving a critical hit. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
4 | Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
8 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||
13 | Horn Attack | 65 | 25 | 100% | Inflicts regular damage with no additional effect. | ||
19 | Scary Face | -- | 10 | 100% | Lowers the target's Speed by two stages. | ||
26 | Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
34 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
43 | Thrash | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
53 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM23 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Shock Wave | 60 | 20 | -- | Never misses. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM6 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 75 | 260 - 354 | 260 - 354 | 260 - 354 |
Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Speed | 110 | 202 - 287 | 225 - 319 | 247 - 350 |
TOTAL | 490 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
211 | 1,250,000 | 45 | 70 | Attack: 1 point Speed: 1 point |
Damage Taken
1x
2x
1x
1x
1x
1x
1x
0x
1x
1x
1x
1x
1x
1x
1x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Once it takes aim at its foe, it makes a headlong charge. It is famous for its violent nature. |
White 2 | |
Black | |
White | |
Diamond | Once it takes aim at its foe, it makes a headlong charge. It is famous for its violent nature. |
Pearl | |
Platinum | |
HeartGold | They fight each other by locking horns. The herd's protector takes pride in its battle-scarred horns. |
SoulSilver | After heightening its will to fight by whipping itself with its three tails, it charges at full speed. |
Ruby | This Pokemon is not satisfied unless it is rampaging at all times. If there is no opponent for TAUROS tobattle, it will charge at thick trees and knock them down to calm itself. |
Sapphire | |
Emerald | |
FireRed | When it is about to TACKLE, it whips its body repeatedly with its three long tails. |
LeafGreen | When it targets an enemy, it charges furiously while whipping its body with its long tails. |
Gold | They fight each other by locking horns. The herd'sprotector takes pride in its battle-scarred horns. |
Silver | After heightening its will to fight by whipping itselfwith its three tails, it charges at full speed. |
Crystal | These violent Pokemon fight with other members of their herd in order to prove their strength. |
Red | When it targets an enemy, it charges furiouslywhile whipping its body with its long tails. |
Blue | |
Yellow | A rowdy Pokemon with a lot of stamina. Oncerunning, it won't stop until it hits something. |
Other
Name Etymology | As in the constellation, Tauros |
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← #127 Pinsir | #129 Magikarp → |