072 #072 Tentacool #074 Geodude 074

Tentacruel Tentacruel #073 - Jellyfish Pokemon

Tentacruel
Hear Tentacruel's Cry
types WaterPoison
gender 50.0% Male50.0% Female
height 5'3" 1.6 m
weight 121.3 lb. 55.0 kg
generation
National: #073 | Johto: #163 | Hoenn: #067 | Sinnoh: #137

Family Family

General072
#072 - Tentacool
Level073
#073 - Tentacruel
Lv. 30

Breeding

Egg Groups Steps to Hatch
Water 3 5,100

Moves Moves

Abilities

Clear BodyProtects against opponent-inflicted stat drops.
Liquid OozeDamages opponents using leeching moves for as much as they would heal.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Poison StingPoisonPhysical1535100%Has a 30% chance to poison the target.
1SupersonicNormalNone--2055%Confuses the target.
1ConstrictNormalPhysical1035100%Has a 10% chance to lower the target's Speed by one stage.
6SupersonicNormalNone--2055%Confuses the target.
12ConstrictNormalPhysical1035100%Has a 10% chance to lower the target's Speed by one stage.
19AcidPoisonSpecial4030100%Has a 10% chance to lower the target's Special Defense by one stage.
25BubblebeamWaterSpecial6520100%Has a 10% chance to lower the target's Speed by one stage.
30WrapNormalPhysical152090%Prevents the target from fleeing and inflicts damage for 2-5 turns.
38BarrierPsychicNone--30--Raises the user's Defense by two stages.
47ScreechNormalNone--4085%Lowers the target's Defense by two stages.
55Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM3CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Icy WindIceSpecial551595%Has a 100% chance to lower the target's Speed by one stage.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM19Giga DrainGrassSpecial7510100%Heals the user by half the damage inflicted.
TM20EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM35Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM6WhirlpoolWaterSpecial351585%Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Aurora BeamIceSpecial6520100%Has a 10% chance to lower the target's Attack by one stage.
HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
Rapid SpinNormalPhysical2040100%Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Mirror CoatPsychicSpecial120100%Inflicts twice the damage the user received from the last special hit it took.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP80
Statbar
270 - 364270 - 364270 - 364
Attack70
Statbar
130 - 215145 - 239159 - 262
Defense65
Statbar
121 - 206135 - 229148 - 251
Sp. Attack80
Statbar
148 - 233165 - 259181 - 284
Sp. Defense120
Statbar
220 - 305245 - 339269 - 372
Speed100
Statbar
184 - 269205 - 299225 - 328
TOTAL 515
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
205 1,250,000 60 70 Special Defense: 2 points

Damage Taken

Normal 1x
Fighting 0.5x
Flying 1x
Poison 0.5x
Ground 2x
Rock 1x
Bug 0.5x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 1x
Electric 2x
Psychic 2x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 0.5x

Images Images

BlackTentacruelTentacruelTentacruelTentacruel
White
DiamondTentacruelTentacruelTentacruelTentacruel
Pearl
PlatinumTentacruelTentacruelTentacruelTentacruel
HeartGoldTentacruelTentacruelTentacruelTentacruel
SoulSilver
RubyTentacruelTentacruelTentacruelTentacruel
Sapphire
EmeraldTentacruelTentacruel
FireRedTentacruelTentacruelTentacruelTentacruel
LeafGreen
GoldTentacruelTentacruelTentacruelTentacruel
Silver
CrystalTentacruelTentacruelTentacruelTentacruel
RedTentacruelTentacruel
Blue
YellowTentacruelTentacruel

Flavor Text Flavortext

Black 2It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
White 2
Black
White
DiamondWith 80 tentacles for ensnaring victims, it prevents escape until the prey is weakened by poison.
Pearl
Platinum
HeartGoldIts 80 tentacles absorb water and stretch almost endlessly to constrict its prey and enemies.
SoulSilverIn battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net.
RubyTENTACRUEL has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This Pokemon's outburst creates rough waves around it.
Sapphire
Emerald
FireRedIt has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
LeafGreenThe tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
GoldIts 80 tentacles absorb water and stretch almost endlessly to CONSTRICT its prey and enemies.
SilverIn battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net.
CrystalWhen its 80 feelers absorb water, it stretches to become like a net to entangle its prey.
RedThe tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
Blue
YellowIts 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.

Other Other

Name Etymology Tenta (as in tentacles) + cruel
072 #072 Tentacool #074 Geodude 074