← ![]() | #539 Sawk ![]() |
Throh
#538
- Judo Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 100.0% ![]() |
||
height | 4'3" | 1.3 m | |
weight | 122.4 lb. | 55.5 kg | |
generation |
5th (Black & White) National: #538 | Unova: #044
|
538
Family
![]() ![]() #538 - Throh |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Humanshape | 5,100 |
Moves
Abilities
Guts | Increases Attack to 1.5× with a major status ailment. |
Inner Focus | Prevents flinching. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Bind | ![]() | ![]() | 15 | 20 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
1 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
5 | Bide | ![]() | ![]() | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
9 | Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
13 | Seismic Toss | ![]() | ![]() | 1 | 20 | 100% | Inflicts damage equal to the user's level. |
17 | Vital Throw | ![]() | ![]() | 70 | 10 | -- | Never misses. |
21 | Revenge | ![]() | ![]() | 60 | 10 | 100% | Inflicts double damage if the user takes damage before attacking this turn. |
25 | Storm Throw | ![]() | ![]() | 40 | 10 | 100% | Always scores a critical hit. |
29 | Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
33 | Bulk Up | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Defense by one stage. |
37 | Circle Throw | ![]() | ![]() | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. |
41 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
45 | Wide Guard | ![]() | ![]() | -- | 10 | -- | Prevents any multi-target moves from hitting friendly Pokemon this turn. |
48 | Superpower | ![]() | ![]() | 120 | 5 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
50 | Reversal | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM8 | Bulk Up | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Defense by one stage. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM47 | Low Sweep | ![]() | ![]() | 60 | 20 | 100% | Lowers the target's Speed by one stage. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM52 | Focus Blast | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
TM67 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM71 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
TM78 | Bulldoze | ![]() | ![]() | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM84 | Poison Jab | ![]() | ![]() | 80 | 20 | 100% | Has a 30% chance to poison the target. |
TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
TM98 | Power-up Punch | ![]() | ![]() | 40 | 20 | 100% | Has a 100% chance to raise the user's Attack by one stage. |
TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 120 | 350 - 444 | 350 - 444 | 350 - 444 |
Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Speed | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
TOTAL | 465 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
163 | 1,000,000 | 45 | 70 | HP: 2 points |
Damage Taken
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Images
Black | ![]() ![]() ![]() ![]() |
White |
Flavortext
Black 2 | When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger. |
White 2 | |
Black | When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts. |
White |
← ![]() | #539 Sawk ![]() |