157 #157 Typhlosion #159 Croconaw 159

Totodile Totodile #158 - Big Jaw Pokemon

Totodile
Hear Totodile's Cry
type Water
gender 87.5% Male12.5% Female
height 2'0" 0.6 m
weight 20.9 lb. 9.5 kg
generation
National: #158 | Johto: #007

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Water 1 5,100

Moves Moves

Abilities

TorrentStrengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
6Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
8RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
13BiteDarkPhysical6025100%Has a 30% chance to make the target flinch.
15Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
20Ice FangIcePhysical651595%Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch.
22FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
27CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
29Chip AwayNormalPhysical7020100%Ignores the target's stat modifiers.
34SlashNormalPhysical7020100%Has an increased chance for a critical hit.
36ScreechNormalNone--4085%Lowers the target's Defense by two stages.
41ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
43Aqua TailWaterPhysical901090%Inflicts regular damage with no additional effect.
48SuperpowerFightingPhysical1205100%Lowers the user's Attack and Defense by one stage after inflicting damage.
50Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM2Dragon ClawDragonPhysical8015100%Inflicts regular damage with no additional effect.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM65Shadow ClawGhostPhysical7015100%Has an increased chance for a critical hit.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.
HM6DiveWaterPhysical8010100%User dives underwater, dodging all attacks, and hits next turn.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.
Metal ClawSteelPhysical503595%Has a 10% chance to raise the user's Attack by one stage.
CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
AncientpowerRockSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.
Mud SportGroundNone--15--All damage from Electric moves is halved until the end of the battle.
Fake TearsDarkNone--20100%Lowers the target's Special Defense by two stages.
BlockNormalNone--5--Prevents the target from leaving battle.
Water SportWaterNone--15--All damage from Fire moves is halved until the end of the battle.
Dragon DanceDragonNone--20--Raises the user's Attack and Speed by one stage.
Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
Aqua JetWaterPhysical4020100%Inflicts regular damage with no additional effect.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP50
Statbar
210 - 304210 - 304210 - 304
Attack65
Statbar
121 - 206135 - 229148 - 251
Defense64
Statbar
119 - 204133 - 227146 - 249
Sp. Attack44
Statbar
83 - 16893 - 187102 - 205
Sp. Defense48
Statbar
90 - 175101 - 195111 - 214
Speed43
Statbar
81 - 16691 - 185100 - 203
TOTAL 314
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
66 1,059,860 45 70 Attack: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackTotodileTotodileTotodileTotodile
White
DiamondTotodileTotodileTotodileTotodile
Pearl
PlatinumTotodileTotodileTotodileTotodile
HeartGoldTotodileTotodileTotodileTotodile
SoulSilver
RubyTotodileTotodileTotodileTotodile
Sapphire
EmeraldTotodileTotodile
GoldTotodileTotodileTotodileTotodile
Silver
CrystalTotodileTotodileTotodileTotodile

Flavor Text Flavortext

Black 2It has the habit of biting anything with its developed jaws. Even its Trainer needs to be careful.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIts powerful, well-developed jaws are capable of crushing anything. Even its Trainer must be careful.
SoulSilverIt is small but rough and tough. It won't hesitate to take a bite out of anything that moves.
RubyDespite the smallness of its body, TOTODILE's jaws are very powerful. While the Pokemon may think it is just playfully nipping, its bite has enough power to cause serious injury.
Sapphire
Emerald
FireRedIt is small but rough and tough. It won't hesitate to take a bite out of anything that moves.
LeafGreenIts well-developed jaws are powerful and capable of crushing anything. Even its TRAINER must be careful.
GoldIts well-developed jaws are powerful and capable of crushing anything. Even its trainer must be careful.
SilverIt is small but rough and tough. It won't hesitate to take a bite out of anything that moves.
CrystalThis rough critter chomps at any moving object it sees. Turning your back on it is not recommended.

Other Other

Name Etymology Tot (child) + dile (as in crocodile)
157 #157 Typhlosion #159 Croconaw 159