Tyrogue #236
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← ![]() | #237 Hitmontop ![]() |
Tyrogue
#236
- Scuffle Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 100.0% ![]() |
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height | 2'4" | 0.7 m | |
weight | 46.3 lb. | 21.0 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #236 | Johto: #143
|
236
Family
![]() ![]() #236 - Tyrogue | ![]() ![]() #106 - Hitmonlee Attack > Defense @ Lv. 20 |
![]() ![]() #107 - Hitmonchan Defense > Attack @ Lv. 20 | |
![]() ![]() #237 - Hitmontop Attack = Defense @ Lv. 20 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
No Eggs | 6,375 |
Moves
Abilities
Guts | Increases Attack to 1.5× with a major status ailment. |
Steadfast | Raises Speed one stage upon flinching. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Foresight | ![]() | ![]() | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
1 | Fake Out | ![]() | ![]() | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
1 | Helping Hand | ![]() | ![]() | -- | 20 | -- | Ally's next move inflicts half more damage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM8 | Bulk Up | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Defense by one stage. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
TM47 | Low Sweep | ![]() | ![]() | 60 | 20 | 100% | Lowers the target's Speed by one stage. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM67 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
TM78 | Bulldoze | ![]() | ![]() | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
Hi Jump Kick | ![]() | ![]() | 130 | 10 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. |
Mind Reader | ![]() | ![]() | -- | 5 | -- | Ensures that the user's next move will hit the target. |
Mach Punch | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
Rapid Spin | ![]() | ![]() | 20 | 40 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
Helping Hand | ![]() | ![]() | -- | 20 | -- | Ally's next move inflicts half more damage. |
Feint | ![]() | ![]() | 30 | 10 | 100% | Only works if the target uses Protect or Detect on this turn. |
Vacuum Wave | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
Bullet Punch | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
Ally Switch | ![]() | ![]() | -- | 15 | -- | User switches places with the friendly Pokemon opposite it. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 35 | 180 - 274 | 180 - 274 | 180 - 274 |
Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Sp. Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Sp. Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
TOTAL | 210 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
91 | 1,000,000 | 75 | 70 | Attack: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Flavortext
Black 2 | It is famous for its eagerness to fight and always nurses injuries from challenging larger foes. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses. |
SoulSilver | Even though it is small, it can't be ignored because it will slug any handy target without warning. |
Ruby | TYROGUE becomes stressed out if it does not get to train every day. When raising this Pokemon, the TRAINERmust establish and uphold various training methods. |
Sapphire | |
Emerald | |
FireRed | Even though it is small, it can't be ignored because it will slug any handy target without warning. |
LeafGreen | It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses. |
Gold | It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses. |
Silver | Even though it is small, it can't be ignored becauseit will slug any handy target without warning. |
Crystal | To brush up on its fighting skills, it will challengeanyone. It has a very strong competitive spirit. |
Other
Name Etymology | Tyke + rogue |
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← ![]() | #237 Hitmontop ![]() |