← ![]() | #585 Deerling ![]() |
Vanilluxe
#584
- Snowstorm Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 4'3" | 1.3 m | |
weight | 126.8 lb. | 57.5 kg | |
generation |
5th (Black & White) National: #584 | Unova: #090
|
584
Family
![]() ![]() #582 - Vanillite | ![]() ![]() #583 - Vanillish Lv. 35 | ![]() ![]() #584 - Vanilluxe Lv. 47 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Mineral | 5,100 |
Locations
Where to catch Vanilluxe in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Dragonspiral Tower (Entrance) | 58 | Walking in rustling grass | 5% |
Dragonspiral Tower (Outside) | 57 | Walking in rustling grass | 5% |
Giant Chasm (Outside) | 47 | Walking in rustling grass | 5% |
Moves
Abilities
Ice Body | Heals for 1/16 max HP after each turn during hail. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Icicle Spear | ![]() | ![]() | 25 | 30 | 100% | Hits 2-5 times in one turn. |
1 | Weather Ball | ![]() | ![]() | 50 | 10 | 100% | If there be weather, this move has doubled power and the weather's type. |
1 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
1 | Astonish | ![]() | ![]() | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
1 | Uproar | ![]() | ![]() | 90 | 10 | 100% | Forced to use this move for several turns. Pokemon cannot fall asleep in that time. |
4 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
7 | Astonish | ![]() | ![]() | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
10 | Uproar | ![]() | ![]() | 90 | 10 | 100% | Forced to use this move for several turns. Pokemon cannot fall asleep in that time. |
13 | Icy Wind | ![]() | ![]() | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
16 | Mist | ![]() | ![]() | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. |
19 | Avalanche | ![]() | ![]() | 60 | 10 | 100% | Inflicts double damage if the user takes damage before attacking this turn. |
22 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
26 | Mirror Shot | ![]() | ![]() | 65 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
31 | Acid Armor | ![]() | ![]() | -- | 40 | -- | Raises the user's Defense by two stages. |
36 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
42 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
50 | Mirror Coat | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last special hit it took. |
59 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
67 | Sheer Cold | ![]() | ![]() | 1 | 5 | 30% | Causes a one-hit KO. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM64 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM79 | Frost Breath | ![]() | ![]() | 40 | 10 | 90% | Always scores a critical hit. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM91 | Flash Cannon | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Powder Snow | ![]() | ![]() | 40 | 25 | 100% | Has a 10% chance to freeze the target. |
Imprison | ![]() | ![]() | -- | 10 | -- | Prevents the target from using any moves that the user also knows. |
Iron Defense | ![]() | ![]() | -- | 15 | -- | Raises the user's Defense by two stages. |
Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
Magnet Rise | ![]() | ![]() | -- | 10 | -- | User is immune to Ground moves and effects for five turns. |
Ice Shard | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
Autotomize | ![]() | ![]() | -- | 15 | -- | Raises the user's Speed by two stages and halves the user's weight. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 71 | 252 - 346 | 252 - 346 | 252 - 346 |
Attack | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Attack | 110 | 202 - 287 | 225 - 319 | 247 - 350 |
Sp. Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Speed | 79 | 146 - 231 | 163 - 257 | 179 - 282 |
TOTAL | 535 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
241 | 1,250,000 | 45 | 70 | Special Attack: 3 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White |
Flavortext
Black 2 | Swallowing large amounts of water, they make snow clouds inside their bodies and, when angry, cause violent blizzards. |
White 2 | |
Black | Swallowing large amounts of water, they make snow clouds inside their bodies and attack their foes with violent blizzards. |
White |
← ![]() | #585 Deerling ![]() |