Venomoth #049
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← #048 Venonat | #050 Diglett → |
Venomoth #049 - Poison Moth Pokemon
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types | ||
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gender | 50.0% | 50.0% | |
height | 5'11" | 1.5 m | |
weight | 27.6 lb. | 12.5 kg | |
generation |
1st (Red, Blue, Yellow) National: #049 | Johto: #109
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049
Moves
Abilities
Shield Dust | Protects against incoming moves' extra effects. |
Tinted Lens | Doubles damage inflicted with not-very-effective moves. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Supersonic | -- | 20 | 55% | Confuses the target. | ||
1 | Disable | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | ||
1 | Foresight | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
1 | Silver Wind | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
1 | Bug Buzz | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
1 | Quiver Dance | -- | 20 | -- | Raises the user's Special Attack, Special Defense, and Speed by one stage each. | ||
5 | Supersonic | -- | 20 | 55% | Confuses the target. | ||
11 | Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
13 | Poisonpowder | -- | 35 | 75% | Poisons the target. | ||
17 | Leech Life | 20 | 15 | 100% | Heals the user by half the damage inflicted. | ||
23 | Stun Spore | -- | 30 | 75% | Paralyzes the target. | ||
25 | Psybeam | 65 | 20 | 100% | Has a 10% chance to confuse the target. | ||
29 | Sleep Powder | -- | 15 | 75% | Puts the target to sleep. | ||
31 | Gust | 40 | 35 | 100% | Inflicts regular damage and can hit Pokemon in the air. | ||
37 | Signal Beam | 75 | 15 | 100% | Has a 10% chance to confuse the target. | ||
41 | Zen Headbutt | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | ||
47 | Poison Fang | 50 | 15 | 100% | Has a 30% chance to badly poison the target. | ||
55 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
59 | Bug Buzz | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
63 | Quiver Dance | -- | 20 | -- | Raises the user's Special Attack, Special Defense, and Speed by one stage each. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Venoshock | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM19 | Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM62 | Acrobatics | 55 | 15 | 100% | Has double power if the user has no held item. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM76 | Struggle Bug | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
TM83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
Baton Pass | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
Morning Sun | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
Skill Swap | -- | 10 | -- | User and target swap abilities. | ||
Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
Signal Beam | 75 | 15 | 100% | Has a 10% chance to confuse the target. | ||
Toxic Spikes | -- | 20 | -- | Scatters poisoned spikes, poisoning opposing Pokemon that switch in. | ||
Bug Bite | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. | ||
Rage Powder | -- | 20 | -- | Redirects the target's single-target effects to the user for this turn. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Sp. Attack | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Sp. Defense | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Speed | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
TOTAL | 450 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
138 | 1,000,000 | 75 | 70 | Special Attack: 1 point Speed: 1 point |
Damage Taken
1x
0.25x
2x
0.5x
1x
2x
0.5x
1x
1x
2x
1x
0.25x
1x
2x
1x
1x
1x
0.5x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin. |
White 2 | |
Black | |
White | |
Diamond | It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin. |
Pearl | |
Platinum | |
HeartGold | When it attacks, it flaps its large wings violently to scatter its poisonous powder all around. |
SoulSilver | The powder on its wings is poisonous if it is dark in hue. If it is light in hue, it causes paralysis. |
Ruby | VENOMOTH is nocturnal - it is a Pokemon that only becomes active at night. Its favorite prey are small insectsthat gather around streetlights, attracted by the light in the darkness. |
Sapphire | |
Emerald | |
FireRed | The wings are covered with dustlike scales. Every time it flaps its wings, it looses highly toxic dust. |
LeafGreen | The dustlike scales covering its wings are color-coded to indicate the kinds of poison it has. |
Gold | When it attacks, it flaps its large wings violently toscatter its poisonous powder all around. |
Silver | The powder on its wings is poisonous if it is dark incolor. If it is light, it causes paralysis. |
Crystal | The scales it scatters will paralyze anyonewho touches them, making that person unable to stand. |
Red | The dust-like scales covering its wings arecolor coded to indicate the kinds of poison it has. |
Blue | |
Yellow | The powdery scales on its wings are hard to remove.They also contain poison that leaks out on contact. |
Other
Name Etymology | Veno (as in venom) + moth |
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← #048 Venonat | #050 Diglett → |