← ![]() | #506 Lillipup ![]() |
Watchog
#505
- Lookout Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 4'7" | 1.1 m | |
weight | 59.5 lb. | 27.0 kg | |
generation |
5th (Black & White) National: #505 | Unova: #011
|
505
Locations
Where to catch Watchog in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Dreamyard | 47 | Walking in dark grass | 20% |
P2 Laboratory | 28-31 | Walking in tall grass or a cave | 36% |
Route 1 | 32-35 | Walking in dark grass | 36% |
Route 7 | 27-29 | Walking in tall grass or a cave | 20% |
Route 7 | 31-33 | Walking in dark grass | 20% |
Route 15 | 60 | Walking in dark grass | 5% |
Route 18 | 28-30 | Walking in tall grass or a cave | 20% |
Route 18 | 32-34 | Walking in dark grass | 20% |
Where to catch Watchog in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Dreamyard | 56-59 | Walking in tall grass or a cave | 25% |
Dreamyard | 64-67 | Walking in dark grass | 25% |
Dreamyard (B1f) | 65 | Walking in dark grass | 10% |
P2 Laboratory | 56 | Walking in tall grass or a cave | 20% |
Route 1 | 56-59 | Walking in tall grass or a cave | 40% |
Route 1 | 64-67 | Walking in dark grass | 40% |
Route 2 | 56-59 | Walking in tall grass or a cave | 30% |
Route 3 | 55 | Walking in tall grass or a cave | 20% |
Route 3 | 63 | Walking in dark grass | 20% |
Route 7 | 31-33 | Walking in tall grass or a cave | 25% |
Route 7 | 34-36 | Walking in dark grass | 25% |
Route 18 | 56 | Walking in tall grass or a cave | 10% |
Route 18 | 64 | Walking in dark grass | 10% |
Moves
Abilities
Illuminate | Increases the wild encounter rate. |
Keen Eye | Protects against accuracy drops. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
1 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
1 | Low Kick | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
3 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
6 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
8 | Bide | ![]() | ![]() | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
11 | Detect | ![]() | ![]() | -- | 5 | -- | Prevents any moves from hitting the user this turn. |
13 | Sand-attack | ![]() | ![]() | -- | 15 | 100% | Lowers the target's accuracy by one stage. |
16 | Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
18 | Hypnosis | ![]() | ![]() | -- | 20 | 60% | Puts the target to sleep. |
20 | Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
22 | Super Fang | ![]() | ![]() | 1 | 10 | 90% | Inflicts damage equal to half the target's HP. |
25 | After You | ![]() | ![]() | -- | 15 | -- | Makes the target act next this turn. |
29 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
32 | Hyper Fang | ![]() | ![]() | 80 | 15 | 90% | Has a 10% chance to make the target flinch. |
36 | Mean Look | ![]() | ![]() | -- | 5 | -- | Prevents the target from leaving battle. |
39 | Baton Pass | ![]() | ![]() | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. |
43 | Slam | ![]() | ![]() | 80 | 20 | 75% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM52 | Focus Blast | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
TM67 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
TM83 | Work Up | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. |
TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
Flail | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Foresight | ![]() | ![]() | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
Revenge | ![]() | ![]() | 60 | 10 | 100% | Inflicts double damage if the user takes damage before attacking this turn. |
Assurance | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Defense | 69 | 128 - 213 | 143 - 237 | 157 - 260 |
Sp. Attack | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Sp. Defense | 69 | 128 - 213 | 143 - 237 | 157 - 260 |
Speed | 77 | 143 - 227 | 159 - 253 | 174 - 278 |
TOTAL | 420 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
147 | 1,000,000 | 255 | 70 | Attack: 1 point |
Damage Taken
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Images
Black | ![]() ![]() ![]() ![]() |
White |
Flavortext
Black 2 | Using luminescent matter, it makes its eyes and body glow and stuns attacking opponents. |
White 2 | |
Black | When they see an enemy, their tails stand high, and they spit the seeds of berries stored in their cheek pouches. |
White |
← ![]() | #506 Lillipup ![]() |