Weepinbell #070
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← #069 Bellsprout | #071 Victreebel → |
Weepinbell #070 - Flycatcher Pokemon
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types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'3" | 1.0 m | |
weight | 14.1 lb. | 6.4 kg | |
generation |
1st (Red, Blue, Yellow) National: #070 | Johto: #065
|
070
Family
#069 - Bellsprout | #070 - Weepinbell Lv. 21 | #071 - Victreebel Leaf Stone |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Plant | 5,100 |
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Vine Whip | 35 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Wrap | 15 | 20 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
1 | Growth | -- | 40 | -- | Raises the user's Attack and Special Attack by one stage. | ||
7 | Growth | -- | 40 | -- | Raises the user's Attack and Special Attack by one stage. | ||
11 | Wrap | 15 | 20 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
13 | Sleep Powder | -- | 15 | 75% | Puts the target to sleep. | ||
15 | Poisonpowder | -- | 35 | 75% | Poisons the target. | ||
17 | Stun Spore | -- | 30 | 75% | Paralyzes the target. | ||
23 | Acid | 40 | 30 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
27 | Knock Off | 20 | 20 | 100% | Target drops its held item. | ||
29 | Sweet Scent | -- | 20 | 100% | Lowers the target's evasion by one stage. | ||
35 | Gastro Acid | -- | 10 | 100% | Nullifies target's ability until it leaves battle. | ||
39 | Razor Leaf | 55 | 25 | 95% | Has an increased chance for a critical hit. | ||
41 | Slam | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | ||
47 | Wring Out | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Venoshock | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Leech Life | 20 | 15 | 100% | Heals the user by half the damage inflicted. | ||
Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
Encore | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
Synthesis | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
Ingrain | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
Weather Ball | 50 | 10 | 100% | If there be weather, this move has doubled power and the weather's type. | ||
Tickle | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. | ||
Bullet Seed | 25 | 30 | 100% | Hits 2-5 times in one turn. | ||
Magical Leaf | 60 | 20 | -- | Never misses. | ||
Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
Worry Seed | -- | 10 | 100% | Changes the target's ability to Insomnia. | ||
Power Whip | 120 | 10 | 85% | Inflicts regular damage with no additional effect. | ||
Clear Smog | 50 | 15 | -- | Removes all of the target's stat modifiers. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 65 | 240 - 334 | 240 - 334 | 240 - 334 |
Attack | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Speed | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
TOTAL | 390 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
151 | 1,059,860 | 120 | 70 | Attack: 2 points |
Damage Taken
1x
0.5x
2x
1x
1x
1x
1x
1x
1x
2x
0.5x
0.25x
0.5x
2x
2x
1x
1x
0.5x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | A Pokemon that appears to be a plant. It captures unwary prey by dousing them with a toxic powder. |
White 2 | |
Black | |
White | |
Diamond | A Pokemon that appears to be a plant. It captures unwary prey by dousing them with a toxic powder. |
Pearl | |
Platinum | |
HeartGold | Even though it is filled with acid, it does not melt because it also oozes a protective fluid. |
SoulSilver | If its prey is bigger than its mouth, it slices up the victim with sharp leaves, then eats every morsel. |
Ruby | WEEPINBELL has a large hook on its rear end. At night, the Pokemon hooks on to a tree branch and goes to sleep.If it moves around in its sleep, it may wake up to find itself on the ground. |
Sapphire | |
Emerald | |
FireRed | The leafy parts act as cutters for slashing foes. It spits a fluid that dissolves everything. |
LeafGreen | It spits out POISONPOWDER to immobilize the enemy and then finishes it with a spray of ACID. |
Gold | Even though it is filled with ACID, it does not meltbecause it also oozes a neutralizing fluid. |
Silver | If its prey is bigger than its mouth, it slicesup the victim with sharp leaves, then eats every morsel. |
Crystal | When it's hungry, it swings its razor-sharpleaves, slicing up any unlucky object nearby for food. |
Red | It spits out POISONPOWDER to immobilize theenemy and then finishes it with a spray of ACID. |
Blue | |
Yellow | When hungry, it swallows anything that moves. Itshapless prey is melted inside by strong acids. |
Other
Name Etymology | Weepin (as in weeping) + bell |
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← #069 Bellsprout | #071 Victreebel → |