← #543 Venipede | #545 Scolipede → |
Whirlipede #544 - Curlipede Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 4'11" | 1.2 m | |
weight | 129.0 lb. | 58.5 kg | |
generation |
5th (Black & White) National: #544 | Unova: #050
|
544
Family
#543 - Venipede | #544 - Whirlipede Lv. 22 | #545 - Scolipede Lv. 30 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Bug | 3,825 |
Locations
Where to catch Whirlipede in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Pinwheel Forest (Inside) | 23-24 | Walking in dark grass | 15% |
Where to catch Whirlipede in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Pinwheel Forest (Inside) | 55-57 | Walking in tall grass or a cave | 15% |
Pinwheel Forest (Inside) | 63-65 | Walking in dark grass | 15% |
Lostlorn Forest | 23 | Walking in dark grass | 20% |
Moves
Abilities
Poison Point | Has a 30% chance of poisoning attacking Pokemon on contact. |
Swarm | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Poison Sting | 15 | 35 | 100% | Has a 30% chance to poison the target. | ||
1 | Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
1 | Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
1 | Rollout | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
5 | Poison Sting | 15 | 35 | 100% | Has a 30% chance to poison the target. | ||
8 | Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
12 | Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
15 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
19 | Poison Tail | 50 | 25 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||
22 | Iron Defense | -- | 15 | -- | Raises the user's Defense by two stages. | ||
23 | Bug Bite | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. | ||
28 | Venoshock | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | ||
32 | Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
37 | Steamroller | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
41 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
46 | Rock Climb | 90 | 20 | 85% | Has a 20% chance to confuse the target. | ||
50 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Venoshock | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM74 | Gyro Ball | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. | ||
TM76 | Struggle Bug | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
Twineedle | 25 | 20 | 100% | Hits twice in the same turn. Has a 20% chance to poison the target. | ||
Pin Missile | 14 | 20 | 85% | Hits 2-5 times in one turn. | ||
Spikes | -- | 20 | -- | Scatters Spikes, hurting opposing Pokemon that switch in. | ||
Toxic Spikes | -- | 20 | -- | Scatters poisoned spikes, poisoning opposing Pokemon that switch in. | ||
Rock Climb | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 40 | 190 - 284 | 190 - 284 | 190 - 284 |
Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Defense | 99 | 182 - 267 | 203 - 297 | 223 - 326 |
Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Defense | 79 | 146 - 231 | 163 - 257 | 179 - 282 |
Speed | 47 | 89 - 173 | 99 - 193 | 108 - 212 |
TOTAL | 360 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
126 | 1,059,860 | 120 | 70 | Defense: 2 points |
Damage Taken
1x
0.25x
2x
0.5x
1x
2x
0.5x
1x
1x
2x
1x
0.25x
1x
2x
1x
1x
1x
0.5x
|
Images
Black | |
White |
Flavortext
Black 2 | Storing energy for evolution, it sits. But, when predators approach, it moves to stab them with poison spikes. |
White 2 | |
Black | Protected by a hard shell, it spins its body like a wheel and crashes furiously into its enemies. |
White |
← #543 Venipede | #545 Scolipede → |