← #570 Zorua | #572 Minccino → |
Zoroark #571 - Illusion Fox Pokemon
|
type | ||
---|---|---|---|
gender | 87.5% | 12.5% | |
height | 5'3" | 1.6 m | |
weight | 178.8 lb. | 81.1 kg | |
generation |
5th (Black & White) National: #571 | Unova: #077
|
571
Moves
Abilities
Illusion | Takes the appearance of the last conscious party Pokemon upon being sent out until hit by a damaging move. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
1 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
5 | Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
9 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
13 | Fury Swipes | 18 | 15 | 80% | Hits 2-5 times in one turn. | ||
17 | Faint Attack | 60 | 20 | -- | Never misses. | ||
21 | Scary Face | -- | 10 | 100% | Lowers the target's Speed by two stages. | ||
25 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
29 | Foul Play | 95 | 15 | 100% | Calculates damage with the target's attacking stat. | ||
30 | Night Slash | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
34 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
39 | Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
44 | Embargo | -- | 15 | 100% | Target cannot use held items. | ||
49 | Punishment | 1 | 5 | 100% | Power increases against targets with more raised stats, up to a maximum of 200. | ||
54 | Nasty Plot | -- | 20 | -- | Raises the user's Special Attack by two stages. | ||
59 | Imprison | -- | 10 | -- | Prevents the target from using any moves that the user also knows. | ||
64 | Night Daze | 85 | 10 | 95% | Has a 40% chance to lower the target's accuracy by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM47 | Low Sweep | 60 | 20 | 100% | Lowers the target's Speed by one stage. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM52 | Focus Blast | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM59 | Incinerate | 30 | 15 | 100% | Destroys the target's held berry. | ||
TM63 | Embargo | -- | 15 | 100% | Target cannot use held items. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM95 | Snarl | 55 | 15 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Counter | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | ||
Detect | -- | 5 | -- | Prevents any moves from hitting the user this turn. | ||
Memento | -- | 10 | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. | ||
Snatch | -- | 10 | -- | Steals the target's move, if it's self-targeted. | ||
Extrasensory | 80 | 30 | 100% | Has a 10% chance to make the target flinch. | ||
Sucker Punch | 80 | 5 | 100% | Only works if the target is about to use a damaging move. | ||
Dark Pulse | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Sp. Attack | 120 | 220 - 305 | 245 - 339 | 269 - 372 |
Sp. Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Speed | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
TOTAL | 510 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
179 | 1,059,860 | 45 | 70 | Special Attack: 2 points |
Damage Taken
1x
2x
1x
1x
1x
1x
2x
0.5x
1x
1x
1x
1x
1x
0x
1x
1x
0.5x
2x
|
Images
Black | |
White |
Flavortext
Black 2 | Stories say those who tried to catch Zoroark were trapped in an illusion and punished. |
White 2 | |
Black | Bonds between these Pokemon are very strong. It protects the safety of its pack by tricking its opponents. |
White |
← #570 Zorua | #572 Minccino → |