Zubat #041
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← ![]() | #042 Golbat ![]() |
Zubat
#041
- Bat Pokemon
![]() ![]() |
types | ![]() | ![]() |
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 3'7" | 0.8 m | |
weight | 16.5 lb. | 7.5 kg | |
generation |
1st (Red, Blue, Yellow) National: #041 | Johto: #037 | Hoenn: #063 | Sinnoh: #028
|
041
Family
![]() ![]() #041 - Zubat | ![]() ![]() #042 - Golbat Lv. 22 | ![]() ![]() #169 - Crobat Loyal |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Flying | 3,825 |
Locations
Where to catch Zubat in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Castelia Sewers | 14-17 | Walking in tall grass or a cave | 45% |
Castelia Sewers (Unknown Area 38) | 14-17 | Walking in tall grass or a cave | 45% |
Moves
Abilities
Inner Focus | Prevents flinching. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Leech Life | ![]() | ![]() | 20 | 15 | 100% | Heals the user by half the damage inflicted. |
4 | Supersonic | ![]() | ![]() | -- | 20 | 55% | Confuses the target. |
8 | Astonish | ![]() | ![]() | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
12 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
15 | Wing Attack | ![]() | ![]() | 60 | 35 | 100% | Inflicts regular damage with no additional effect. |
19 | Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
23 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
26 | Air Cutter | ![]() | ![]() | 55 | 25 | 95% | Has an increased chance for a critical hit. |
30 | Acrobatics | ![]() | ![]() | 55 | 15 | 100% | Has double power if the user has no held item. |
34 | Mean Look | ![]() | ![]() | -- | 5 | -- | Prevents the target from leaving battle. |
37 | Poison Fang | ![]() | ![]() | 50 | 15 | 100% | Has a 30% chance to badly poison the target. |
41 | Haze | ![]() | ![]() | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. |
45 | Air Slash | ![]() | ![]() | 75 | 20 | 95% | Has a 30% chance to make the target flinch. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM9 | Venoshock | ![]() | ![]() | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM62 | Acrobatics | ![]() | ![]() | 55 | 15 | 100% | Has double power if the user has no held item. |
TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM88 | Pluck | ![]() | ![]() | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. |
TM89 | U-turn | ![]() | ![]() | 70 | 20 | 100% | User must switch out after attacking. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM2 | Fly | ![]() | ![]() | 90 | 15 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Gust | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage and can hit Pokemon in the air. |
Whirlwind | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
Hypnosis | ![]() | ![]() | -- | 20 | 60% | Puts the target to sleep. |
Quick Attack | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Faint Attack | ![]() | ![]() | 60 | 20 | -- | Never misses. |
Giga Drain | ![]() | ![]() | 75 | 10 | 100% | Heals the user by half the damage inflicted. |
Steel Wing | ![]() | ![]() | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
Brave Bird | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
Nasty Plot | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack by two stages. |
Zen Headbutt | ![]() | ![]() | 80 | 15 | 90% | Has a 20% chance to make the target flinch. |
Defog | ![]() | ![]() | -- | 15 | -- | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 40 | 190 - 284 | 190 - 284 | 190 - 284 |
Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Sp. Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Speed | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
TOTAL | 245 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
54 | 1,000,000 | 255 | 70 | Speed: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | It does not need eyes, because it emits ultrasonic waves to check its surroundings while it flies. |
White 2 | |
Black | |
White | |
Diamond | Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth. |
Pearl | |
Platinum | |
HeartGold | While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings. |
SoulSilver | Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles. |
Ruby | ZUBAT remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolongedexposure to the sun causes its body to become slightly burned. |
Sapphire | |
Emerald | |
FireRed | It has no eyes. Instead, it relies on its ultrasonic cries for echo location to flit about in darkness. |
LeafGreen | It forms colonies in perpetually dark places and uses ultrasonic waves to identify and approach targets. |
Gold | While flying, it constantly emits ultrasonic wavesfrom its mouth to check its surroundings. |
Silver | Capable of flying safely in dark places, it emitsultrasonic cries to check for any obstacles. |
Crystal | During the day, it gathers with others and hangsfrom the ceilings of old buildings and caves. |
Red | Forms colonies in perpetually dark places. Usesultrasonic waves to identify and approach targets. |
Blue | |
Yellow | Emits ultrasonic cries while it flies. They actas a sonar used to check for objects in its way. |
Other
Name Etymology | Zu (zoo) + bat |
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← ![]() | #042 Golbat ![]() |