← #423 Gastrodon | #425 Drifloon → |
Ambipom #424 - Long Tail Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 4'11" | 1.2 m | |
weight | 44.8 lb. | 20.3 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #424 | Sinnoh: #064
|
424
Moves
Abilities
Technician | Strengthens moves of 60 base power or less to inflict 1.5× damage. |
Pickup | Picks up other Pokemon's used and Flung held items. May also pick up an item after battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Sand-attack | -- | 15 | 100% | Lowers the target's accuracy by one stage. | ||
1 | Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Astonish | 30 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
4 | Sand-attack | -- | 15 | 100% | Lowers the target's accuracy by one stage. | ||
8 | Astonish | 30 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
11 | Baton Pass | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
15 | Tickle | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. | ||
18 | Fury Swipes | 18 | 15 | 80% | Hits 2-5 times in one turn. | ||
22 | Swift | 60 | 20 | -- | Never misses. | ||
25 | Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
29 | Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
32 | Double Hit | 35 | 10 | 90% | Hits twice in one turn. | ||
36 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
39 | Nasty Plot | -- | 20 | -- | Raises the user's Special Attack by two stages. | ||
43 | Last Resort | 140 | 5 | 100% | Can only be used after all of the user's other moves have been used. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM47 | Low Sweep | 60 | 20 | 100% | Lowers the target's Speed by one stage. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM62 | Acrobatics | 55 | 15 | 100% | Has double power if the user has no held item. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM98 | Power-up Punch | 40 | 20 | 100% | Has a 100% chance to raise the user's Attack by one stage. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Doubleslap | 15 | 10 | 85% | Hits 2-5 times in one turn. | ||
Slam | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | ||
Counter | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | ||
Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Spite | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. | ||
Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
Beat Up | 1 | 10 | 100% | Hits once for every conscious Pokemon the trainer has. | ||
Fake Out | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||
Revenge | 60 | 10 | 100% | Inflicts double damage if the user takes damage before attacking this turn. | ||
Bounce | 85 | 5 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | ||
Covet | 60 | 40 | 100% | Takes the target's item. | ||
Switcheroo | -- | 10 | 100% | User and target swap items. | ||
Quick Guard | -- | 15 | -- | Prevents any priority moves from hitting friendly Pokemon this turn. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 75 | 260 - 354 | 260 - 354 | 260 - 354 |
Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Defense | 66 | 123 - 207 | 137 - 231 | 150 - 254 |
Sp. Attack | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Sp. Defense | 66 | 123 - 207 | 137 - 231 | 150 - 254 |
Speed | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
TOTAL | 482 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
186 | 800,000 | 45 | 100 | Speed: 2 points |
Damage Taken
1x
2x
1x
1x
1x
1x
1x
0x
1x
1x
1x
1x
1x
1x
1x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands. |
White 2 | |
Black | |
White | |
Diamond | To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now. |
Pearl | They work in large colonies and make rings by linking their tails, apparently in friendship. |
HeartGold | They live on large trees. They are said to communicate by connecting their tails to those of others. |
SoulSilver |
← #423 Gastrodon | #425 Drifloon → |