Clefable #036
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← #035 Clefairy | #037 Vulpix → |
Clefable #036 - Fairy Pokemon
|
type | ||
---|---|---|---|
gender | 25.0% | 75.0% | |
height | 4'3" | 1.3 m | |
weight | 88.2 lb. | 40.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #036 | Johto: #042 | Sinnoh: #101
|
036
Family
#173 - Cleffa | #035 - Clefairy Loyal | #036 - Clefable Moon Stone |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Fairy | 2,550 |
Moves
Abilities
Cute Charm | Has a 30% chance of infatuating attacking Pokemon on contact. |
Magic Guard | Protects against damage not directly caused by a move. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Doubleslap | 15 | 10 | 85% | Hits 2-5 times in one turn. | ||
1 | Sing | -- | 15 | 55% | Puts the target to sleep. | ||
1 | Metronome | -- | 10 | -- | Randomly selects and uses any move in the game. | ||
1 | Moonlight | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Dynamicpunch | 100 | 5 | 50% | Has a 100% chance to confuse the target. | ||
TM2 | Headbutt | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
TM3 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
TM4 | Rollout | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Zap Cannon | 120 | 5 | 50% | Has a 100% chance to paralyze the target. | ||
TM9 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Snore | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM20 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM23 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM31 | Mud-slap | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Ice Punch | 75 | 15 | 100% | Has a 10% chance to freeze the target. | ||
TM34 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM35 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM40 | Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
TM41 | Thunderpunch | 75 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM42 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM43 | Detect | -- | 5 | -- | Prevents any moves from hitting the user this turn. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Fire Punch | 75 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM50 | Nightmare | -- | 15 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM5 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Mimic | -- | 10 | -- | Copies the target's last used move. | ||
Metronome | -- | 10 | -- | Randomly selects and uses any move in the game. | ||
Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
Splash | -- | 40 | -- | Does nothing. | ||
Belly Drum | -- | 10 | -- | User pays half its max HP to max out its Attack. | ||
Present | 1 | 15 | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 95 | 300 - 394 | 300 - 394 | 300 - 394 |
Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Defense | 73 | 135 - 220 | 151 - 245 | 166 - 269 |
Sp. Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Defense | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
TOTAL | 473 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
129 | 800,000 | 25 | 140 | HP: 3 points |
Damage Taken
1x
2x
1x
1x
1x
1x
1x
0x
1x
1x
1x
1x
1x
1x
1x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Their ears are sensitive enough to hear a pin drop from over a mile away, so they're usually found in quiet places. |
White 2 | |
Black | |
White | |
Diamond | Rarely seen by people, it is said to be drawn by the full moon to play at deserted lakes. |
Pearl | |
Platinum | |
HeartGold | With its acute hearing, it can pick up sounds from far away. It usually hides in quiet places. |
SoulSilver | Its very sensitive ears let it distinguish distant sounds. As a result, it prefers quiet places. |
Ruby | CLEFABLE moves by skipping lightly as if it were flying using its wings. Its bouncy step lets it even walk on water.It is known to take strolls on lakes on quiet, moonlit nights. |
Sapphire | |
Emerald | |
FireRed | It has an acute sense of hearing. It can easily hear a pin being dropped nearly 1,100 yards away. |
LeafGreen | A timid fairy Pokemon that is rarely seen, it will run and hide the moment it senses people. |
Gold | With its acute hearing, it can pick up soundsfrom far away. It usually hides in quiet places. |
Silver | Its very sensitive ears lets it distinguish distantsounds. As a result, it prefers quiet places. |
Crystal | Said to live in quiet, remote mountains, thistype of fairy has a strong aversion to being seen. |
Red | A timid fairy Pokemon that is rarely seen. Itwill run and hide the moment it senses people. |
Blue | |
Yellow | They appear to be very protective of their own world.It is a kind of fairy, rarely seen by people. |
Other
Name Etymology | Clef (as in a music note) + fable |
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← #035 Clefairy | #037 Vulpix → |