035 #035 Clefairy #037 Vulpix 037

Clefable Clefable #036 - Fairy Pokemon

Clefable
Hear Clefable's Cry
type Normal
gender 25.0% Male75.0% Female
height 4'3" 1.3 m
weight 88.2 lb. 40.0 kg
generation
National: #036 | Johto: #042 | Sinnoh: #101

Family Family

General173
#173 - Cleffa
Loyal035
#035 - Clefairy
Loyal
Moon stone036
#036 - Clefable
Moon Stone

Breeding

Egg Groups Steps to Hatch
Fairy 2,550

Moves Moves

Abilities

Cute CharmHas a 30% chance of infatuating attacking Pokemon on contact.
Magic GuardProtects against damage not directly caused by a move.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1DoubleslapNormalPhysical151085%Hits 2-5 times in one turn.
1SingNormalNone--1555%Puts the target to sleep.
1MetronomeNormalNone--10--Randomly selects and uses any move in the game.
1MoonlightNormalNone--5--Heals the user by half its max HP. Affected by weather.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1DynamicpunchFightingPhysical100550%Has a 100% chance to confuse the target.
TM2HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM4RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7Zap CannonElectricSpecial120550%Has a 100% chance to paralyze the target.
TM9Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
TM34SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM35Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM40Defense CurlNormalNone--40--Raises user's Defense by one stage.
TM41ThunderpunchElectricPhysical7515100%Has a 10% chance to paralyze the target.
TM42Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM43DetectFightingNone--5--Prevents any moves from hitting the user this turn.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
TM50NightmareGhostNone--15100%Target loses 1/4 its max HP every turn as long as it's asleep.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM5FlashNormalNone--20100%Lowers the target's accuracy by one stage.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
MimicNormalNone--10--Copies the target's last used move.
MetronomeNormalNone--10--Randomly selects and uses any move in the game.
AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
SplashNormalNone--40--Does nothing.
Belly DrumNormalNone--10--User pays half its max HP to max out its Attack.
PresentNormalPhysical11590%Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP95
Statbar
300 - 394300 - 394300 - 394
Attack70
Statbar
130 - 215145 - 239159 - 262
Defense73
Statbar
135 - 220151 - 245166 - 269
Sp. Attack85
Statbar
157 - 242175 - 269192 - 295
Sp. Defense90
Statbar
166 - 251185 - 279203 - 306
Speed60
Statbar
112 - 197125 - 219137 - 240
TOTAL 473
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
129 800,000 25 140 HP: 3 points

Damage Taken

Normal 1x
Fighting 2x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 0x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackClefableClefableClefableClefable
White
DiamondClefableClefableClefableClefable
Pearl
PlatinumClefableClefableClefableClefable
HeartGoldClefableClefableClefableClefable
SoulSilver
RubyClefableClefableClefableClefable
Sapphire
EmeraldClefableClefable
FireRedClefableClefableClefableClefable
LeafGreen
GoldClefableClefableClefableClefable
Silver
CrystalClefableClefableClefableClefable
RedClefableClefable
Blue
YellowClefableClefable

Flavor Text Flavortext

Black 2Their ears are sensitive enough to hear a pin drop from over a mile away, so they're usually found in quiet places.
White 2
Black
White
DiamondRarely seen by people, it is said to be drawn by the full moon to play at deserted lakes.
Pearl
Platinum
HeartGoldWith its acute hearing, it can pick up sounds from far away. It usually hides in quiet places.
SoulSilverIts very sensitive ears let it distinguish distant sounds. As a result, it prefers quiet places.
RubyCLEFABLE moves by skipping lightly as if it were flying using its wings. Its bouncy step lets it even walk on water. It is known to take strolls on lakes on quiet, moonlit nights.
Sapphire
Emerald
FireRedIt has an acute sense of hearing. It can easily hear a pin being dropped nearly 1,100 yards away.
LeafGreenA timid fairy Pokemon that is rarely seen, it will run and hide the moment it senses people.
GoldWith its acute hearing, it can pick up sounds from far away. It usually hides in quiet places.
SilverIts very sensitive ears lets it distinguish distant sounds. As a result, it prefers quiet places.
CrystalSaid to live in quiet, remote mountains, this type of fairy has a strong aversion to being seen.
RedA timid fairy Pokemon that is rarely seen. It will run and hide the moment it senses people.
Blue
YellowThey appear to be very protective of their own world. It is a kind of fairy, rarely seen by people.

Other Other

Name Etymology Clef (as in a music note) + fable
035 #035 Clefairy #037 Vulpix 037