← #517 Munna | #519 Pidove → |
Musharna #518 - Drowsing Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 4'7" | 1.1 m | |
weight | 133.4 lb. | 60.5 kg | |
generation |
5th (Black & White) National: #518 | Unova: #024
|
518
Locations
Where to catch Musharna in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Dreamyard | 11 | Walking in rustling grass | 5% |
Where to catch Musharna in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Dreamyard | 59 | Walking in rustling grass | 5% |
Moves
Abilities
Forewarn | Reveals the opponents' strongest move upon entering battle. |
Synchronize | Copies burns, paralysis, and poison received onto the Pokemon that inflicted them. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Psybeam | 65 | 20 | 100% | Has a 10% chance to confuse the target. | ||
1 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
1 | Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
1 | Lucky Chant | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Psyshock | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | ||
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM19 | Telekinesis | -- | 15 | -- | Moves have 100% accuracy against the target for three turns. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM74 | Gyro Ball | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM92 | Trick Room | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Sonicboom | 1 | 20 | 90% | Inflicts 20 points of damage. | ||
Barrier | -- | 30 | -- | Raises the user's Defense by two stages. | ||
Swift | 60 | 20 | -- | Never misses. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
Baton Pass | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
Magic Coat | -- | 15 | -- | Reflects back the first effect move used on the user this turn. | ||
Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 116 | 342 - 436 | 342 - 436 | 342 - 436 |
Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Attack | 107 | 197 - 281 | 219 - 313 | 240 - 344 |
Sp. Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Speed | 29 | 56 - 141 | 63 - 157 | 69 - 172 |
TOTAL | 487 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
170 | 800,000 | 75 | 70 | HP: 2 points |
Damage Taken
1x
0.5x
1x
1x
1x
1x
2x
2x
1x
1x
1x
1x
1x
0.5x
1x
1x
2x
1x
|
Images
Black | |
White |
Flavortext
Black 2 | The dream mist coming from its forehead changes into many different colors depending on the dream that was eaten. |
White 2 | |
Black | The mist emanating from their foreheads is packed with the dreams of people and Pokemon. |
White |
← #517 Munna | #519 Pidove → |