408 #408 Cranidos #410 Shieldon 410

Rampardos Rampardos #409 - Head Butt Pokemon

Rampardos
Hear Rampardos's Cry
type Rock
gender 87.5% Male12.5% Female
height 5'3" 1.6 m
weight 226.0 lb. 102.5 kg
generation
National: #409 | Sinnoh: #037

Family Family

General408
#408 - Cranidos
Level409
#409 - Rampardos
Lv. 30

Breeding

Egg Groups Steps to Hatch
Monster 7,650
#

Moves Moves

Abilities

Mold BreakerMakes moves ignore targets' abilities if they could hinder or prevent them.
#

Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1HeadbuttNormalPhysical70100%Has a 30% chance to make the target flinch.
1LeerNormalNone--100%Lowers the target's Defense by one stage.
6Focus EnergyNormalNone----Increases the user's chance to score a critical hit.
10PursuitDarkPhysical40100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
15Take DownNormalPhysical9085%User receives 1/4 the damage it inflicts in recoil.
19Scary FaceNormalNone--100%Lowers the target's Speed by two stages.
24AssuranceDarkPhysical50100%Power is doubled if the target has already received damage this turn.
28Chip AwayNormalPhysical70100%Ignores the target's stat modifiers.
30EndeavorNormalPhysical1100%Lowers the target's HP to equal the user's.
36AncientpowerRockSpecial60100%Has a 10% chance to raise all of the user's stats by one stage.
43Zen HeadbuttPsychicPhysical8090%Has a 20% chance to make the target flinch.
51ScreechNormalNone--85%Lowers the target's Defense by two stages.
58Head SmashRockPhysical15080%User receives 1/2 the damage inflicted in recoil.
#

TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM5RoarNormalNone--100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone----Changes the weather to sunny for five turns.
TM13Ice BeamIceSpecial95100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial12070%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial15090%User foregoes its next turn to recharge.
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone----Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM23Smack DownRockPhysical50100%Removes any immunity to Ground damage.
TM24ThunderboltElectricSpecial95100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial12070%Has a 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical100100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical80100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical75100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial95100%Has a 10% chance to burn the target.
TM37SandstormRockNone----Changes the weather to a sandstorm for five turns.
TM38Fire BlastFireSpecial12085%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical5080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical40100%Takes the target's item.
TM48RoundNormalSpecial60100%Has double power if it's used more than once per turn.
TM52Focus BlastFightingSpecial12070%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical1100%Throws held item at the target; power depends on the item.
TM59IncinerateFireSpecial30100%Destroys the target's held berry.
TM66PaybackDarkPhysical50100%Power is doubled if the target has already moved this turn.
TM68Giga ImpactNormalPhysical15090%User foregoes its next turn to recharge.
TM69Rock PolishRockNone----Raises the user's Speed by two stages.
TM71Stone EdgeRockPhysical10080%Has an increased chance for a critical hit.
TM75Swords DanceNormalNone----Raises the user's Attack by two stages.
TM78BulldozeGroundPhysical60100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical7590%Has a 30% chance to make the target flinch.
TM82Dragon TailDragonPhysical6090%Ends wild battles. Forces trainers to switch Pokemon.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical40100%Has a 50% chance to lower the target's Defense by one stage.
HM1CutNormalPhysical5095%Inflicts regular damage with no additional effect.
HM3SurfWaterSpecial95100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical80100%Inflicts regular damage with no additional effect.
#

Egg Moves

MoveTypeClassPow.Acc.Effect
WhirlwindNormalNone--100%Immediately ends wild battles. Forces trainers to switch Pokemon.
SlamNormalPhysical8075%Inflicts regular damage with no additional effect.
StompNormalPhysical65100%Has a 30% chance to make the target flinch.
ThrashNormalPhysical120100%Hits every turn for 2-3 turns, then confuses the user.
Double-edgeNormalPhysical120100%User receives 1/3 the damage inflicted in recoil.
LeerNormalNone--100%Lowers the target's Defense by one stage.
CurseGhostNone----Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Iron TailSteelPhysical10075%Has a 30% chance to lower the target's Defense by one stage.
CrunchDarkPhysical80100%Has a 20% chance to lower the target's Defense by one stage.
Hammer ArmFightingPhysical10090%Lowers user's Speed by one stage.
Iron HeadSteelPhysical80100%Has a 30% chance to make the target flinch.
#

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP97
Statbar
304 - 398304 - 398304 - 398
Attack165
Statbar
301 - 386335 - 429368 - 471
Defense60
Statbar
112 - 197125 - 219137 - 240
Sp. Attack65
Statbar
121 - 206135 - 229148 - 251
Sp. Defense50
Statbar
94 - 179105 - 199115 - 218
Speed58
Statbar
108 - 193121 - 215133 - 236
TOTAL 495
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
199 600,000 45 70 Attack: 2 points

Images Images

BlackRampardosRampardosRampardosRampardos
White
DiamondRampardosRampardosRampardosRampardos
Pearl
PlatinumRampardosRampardosRampardosRampardos
HeartGoldRampardosRampardosRampardosRampardos
SoulSilver

Flavor Text Flavortext

Black 2If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
White 2
Black
White
DiamondIts powerful head butt has enough power to shatter even the most durable things upon impact.
PearlIts skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
HeartGoldIts skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
SoulSilver
408 #408 Cranidos #410 Shieldon 410