← #618 Stunfisk | #620 Mienshao → |
Mienfoo #619 - Martial Arts Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'11" | 0.9 m | |
weight | 44.1 lb. | 20.0 kg | |
generation |
5th (Black & White) National: #619 | Unova: #125
|
619
Family
#619 - Mienfoo | #620 - Mienshao Lv. 50 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Ground | Humanshape | 6,375 |
Moves
Abilities
Inner Focus | Prevents flinching. |
Regenerator | Heals for 1/3 max HP upon leaving battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Pound | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
5 | Meditate | -- | 40 | -- | Raises the user's Attack by one stage. | ||
9 | Detect | -- | 5 | -- | Prevents any moves from hitting the user this turn. | ||
13 | Fake Out | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||
17 | Doubleslap | 15 | 10 | 85% | Hits 2-5 times in one turn. | ||
21 | Swift | 60 | 20 | -- | Never misses. | ||
25 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
29 | Force Palm | 60 | 10 | 100% | Has a 30% chance to paralyze the target. | ||
33 | Drain Punch | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
37 | Jump Kick | 100 | 10 | 95% | If the user misses, it takes half the damage it would have inflicted in recoil. | ||
41 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
45 | Quick Guard | -- | 15 | -- | Prevents any priority moves from hitting friendly Pokemon this turn. | ||
49 | Bounce | 85 | 5 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | ||
50 | Hi Jump Kick | 130 | 10 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. | ||
57 | Reversal | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
61 | Aura Sphere | 90 | 20 | -- | Never misses. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM8 | Bulk Up | -- | 20 | -- | Raises the user's Attack and Defense by one stage. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM47 | Low Sweep | 60 | 20 | 100% | Lowers the target's Speed by one stage. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM52 | Focus Blast | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM62 | Acrobatics | 55 | 15 | 100% | Has double power if the user has no held item. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM71 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM98 | Power-up Punch | 40 | 20 | 100% | Has a 100% chance to raise the user's Attack by one stage. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Low Kick | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Baton Pass | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
Vital Throw | 70 | 10 | -- | Never misses. | ||
Smellingsalt | 60 | 10 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
Knock Off | 20 | 20 | 100% | Target drops its held item. | ||
Feint | 30 | 10 | 100% | Only works if the target uses Protect or Detect on this turn. | ||
Me First | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. | ||
Ally Switch | -- | 15 | -- | User switches places with the friendly Pokemon opposite it. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 45 | 200 - 294 | 200 - 294 | 200 - 294 |
Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Speed | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
TOTAL | 350 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
70 | 1,059,860 | 180 | 70 | Attack: 1 point |
Damage Taken
1x
1x
2x
1x
1x
0.5x
0.5x
1x
1x
1x
1x
1x
1x
2x
1x
1x
0.5x
2x
|
Images
Black | |
White |
Flavortext
Black 2 | It takes pride in the speed at which it can use moves. What it loses in power, it makes up for in quantity. |
White 2 | |
Black | In fights, they dominate with onslaughts of flowing, continuous attacks. With their sharp claws, they cut enemies. |
White |
← #618 Stunfisk | #620 Mienshao → |