Rattata #019
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← #018 Pidgeot | #020 Raticate → |
Rattata
#019
- Mouse Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | 50.0% ![]() | 50.0% ![]() |
|
| height | 1'0" | 0.3 m | |
| weight | 7.7 lb. | 3.5 kg | |
| generation |
1st (Red, Blue, Yellow) National: #019 | Johto: #017
|
||
019
Locations
Where to catch Rattata in Pokemon Diamond and Pearl
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Route 225 | 20-22 | Walking in tall grass or a cave | 5% |
| Sea Route 226 | 20-22 | Walking in tall grass or a cave | 5% |
Where to catch Rattata in Pokemon Platinum
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Route 225 | 47 | Walking in tall grass or a cave | 5% |
| Sea Route 226 | 47 | Walking in tall grass or a cave | 5% |
Where to catch Rattata in Pokemon HeartGold
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Tohjo Falls | 20 | Walking in tall grass or a cave | 5% |
| Unknown; all Rattata | 20 | Walking in tall grass or a cave | 100% |
| Bell Tower (10f) | 20-24 | Walking in tall grass or a cave | 180% |
| Sprout Tower (2f) | 3-6 | Walking in tall grass or a cave | 185% |
| Sprout Tower (3f) | 3-6 | Walking in tall grass or a cave | 185% |
| Mt. Mortar (B1f) | 16 | Walking in tall grass or a cave | 20% |
| Union Cave (1f) | 4 | Walking in tall grass or a cave | 10% |
| Union Cave (B1f) | 6 | Walking in tall grass or a cave | 5% |
| Union Cave (B2f) | 20 | Walking in tall grass or a cave | 5% |
| Mt. Mortar (Lower Cave) | 14 | Walking in tall grass or a cave | 10% |
| Mt. Mortar (1f) | 14-16 | Walking in tall grass or a cave | 14% |
| Burned Tower (1f) | 13-15 | Walking in tall grass or a cave | 50% |
| Burned Tower (B1f) | 14-16 | Walking in tall grass or a cave | 55% |
| Bell Tower (2f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (3f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (4f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (5f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (6f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (9f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (8f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (7f) | 20-24 | Walking in tall grass or a cave | 180% |
| Route 1 | 2-6 | Walking in tall grass or a cave | 55% |
| Route 3 | 5-10 | Walking in tall grass or a cave | 120% |
| Route 4 | 5-10 | Walking in tall grass or a cave | 90% |
| Route 7 | 15-19 | Walking in tall grass or a cave | 45% |
| Route 9 | 15 | Walking in tall grass or a cave | 40% |
| Route 11 | 15 | Walking in tall grass or a cave | 30% |
| Route 22 | 3-7 | Walking in tall grass or a cave | 95% |
| Route 29 | 2-4 | Walking in tall grass or a cave | 15% |
| Route 30 | 3-4 | Walking in tall grass or a cave | 40% |
| Route 31 | 4-5 | Walking in tall grass or a cave | 40% |
| Route 32 | 4-6 | Walking in tall grass or a cave | 45% |
| Route 33 | 4-7 | Walking in tall grass or a cave | 65% |
| Route 34 | 11-13 | Walking in tall grass or a cave | 35% |
| Route 38 | 16 | Walking in tall grass or a cave | 40% |
| Route 39 | 16 | Walking in tall grass or a cave | 40% |
| Route 46 | 2-4 | Walking in tall grass or a cave | 55% |
Where to catch Rattata in Pokemon SoulSilver
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Tohjo Falls | 20 | Walking in tall grass or a cave | 5% |
| Unknown; all Rattata | 20 | Walking in tall grass or a cave | 100% |
| Bell Tower (10f) | 20-24 | Walking in tall grass or a cave | 180% |
| Sprout Tower (2f) | 3-6 | Walking in tall grass or a cave | 185% |
| Sprout Tower (3f) | 3-6 | Walking in tall grass or a cave | 185% |
| Mt. Mortar (B1f) | 16 | Walking in tall grass or a cave | 20% |
| Union Cave (1f) | 4-6 | Walking in tall grass or a cave | 40% |
| Union Cave (B1f) | 6-8 | Walking in tall grass or a cave | 35% |
| Union Cave (B2f) | 20 | Walking in tall grass or a cave | 5% |
| Mt. Mortar (Lower Cave) | 14 | Walking in tall grass or a cave | 10% |
| Mt. Mortar (1f) | 14-16 | Walking in tall grass or a cave | 14% |
| Burned Tower (1f) | 13-15 | Walking in tall grass or a cave | 50% |
| Burned Tower (B1f) | 14-16 | Walking in tall grass or a cave | 55% |
| Bell Tower (2f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (3f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (4f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (5f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (9f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (7f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (8f) | 20-24 | Walking in tall grass or a cave | 180% |
| Bell Tower (6f) | 20-24 | Walking in tall grass or a cave | 180% |
| Route 1 | 2-6 | Walking in tall grass or a cave | 55% |
| Route 3 | 5-8 | Walking in tall grass or a cave | 95% |
| Route 4 | 5-8 | Walking in tall grass or a cave | 95% |
| Route 7 | 15 | Walking in tall grass or a cave | 5% |
| Route 9 | 13-15 | Walking in tall grass or a cave | 70% |
| Route 11 | 15 | Walking in tall grass or a cave | 30% |
| Route 22 | 3-7 | Walking in tall grass or a cave | 95% |
| Route 29 | 2-4 | Walking in tall grass or a cave | 25% |
| Route 30 | 3-4 | Walking in tall grass or a cave | 40% |
| Route 31 | 4-5 | Walking in tall grass or a cave | 40% |
| Route 32 | 4-6 | Walking in tall grass or a cave | 15% |
| Route 33 | 4-6 | Walking in tall grass or a cave | 35% |
| Route 34 | 11-13 | Walking in tall grass or a cave | 35% |
| Route 46 | 2-4 | Walking in tall grass or a cave | 55% |
Moves
Abilities
| Run Away | Ensures success fleeing from wild battles. |
| Guts | Increases Attack to 1.5× with a major status ailment. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Tail Whip | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
| 4 | Quick Attack | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
| 7 | Focus Energy | ![]() | ![]() | -- | 30 | -- | Increases the user's chance to score a critical hit. |
| 10 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
| 13 | Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| 16 | Hyper Fang | ![]() | ![]() | 80 | 15 | 90% | Has a 10% chance to make the target flinch. |
| 19 | Sucker Punch | ![]() | ![]() | 80 | 5 | 100% | Only works if the target is about to use a damaging move. |
| 22 | Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
| 25 | Assurance | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. |
| 28 | Super Fang | ![]() | ![]() | 1 | 10 | 90% | Inflicts damage equal to half the target's HP. |
| 31 | Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
| 34 | Endeavor | ![]() | ![]() | 1 | 5 | 100% | Lowers the target's HP to equal the user's. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
| TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
| TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
| TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
| TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
| TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
| TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
| TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
| TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
| TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
| TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM34 | Shock Wave | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
| TM57 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
| TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
| TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
| TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
| TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| TM88 | Pluck | ![]() | ![]() | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. |
| TM89 | U-turn | ![]() | ![]() | 70 | 20 | 100% | User must switch out after attacking. |
| TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
| HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
| Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|
| Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
| Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
| Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
| Fury Swipes | ![]() | ![]() | 18 | 15 | 80% | Hits 2-5 times in one turn. |
| Flame Wheel | ![]() | ![]() | 60 | 25 | 100% | Has a 10% chance to burn the target. Lets frozen Pokemon thaw themselves. |
| Reversal | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
| Uproar | ![]() | ![]() | 90 | 10 | 100% | Forced to use this move for several turns. Pokemon cannot fall asleep in that time. |
| Me First | ![]() | ![]() | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. |
| Last Resort | ![]() | ![]() | 140 | 5 | 100% | Can only be used after all of the user's other moves have been used. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 30 | 170 - 264 | 170 - 264 | 170 - 264 |
| Attack | 56 | 105 - 189 | 117 - 211 | 128 - 232 |
| Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Sp. Attack | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
| Sp. Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
| Speed | 72 | 134 - 218 | 149 - 243 | 163 - 267 |
| TOTAL | 253 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 57 | 1,000,000 | 255 | 70 | Speed: 1 point |
Damage Taken
1x
2x
1x
1x
1x
1x
1x
0x
1x
1x
1x
1x
1x
1x
1x
1x
1x
1x
|
Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | It searches for food all day. It gnaws on hard objects to wear down its fangs, which grow constantly during its lifetime. |
| White 2 | |
| Black | |
| White | |
| Diamond | Cautious in the extreme, its hardy vitality lets it live in any kind of environment. |
| Pearl | |
| Platinum | |
| HeartGold | It eats anything. Wherever food is available, it will settle down and produce offspring continuously. |
| SoulSilver | Living wherever there is food available, it ceaselessly scavenges for edibles the entire day. |
| Ruby | RATTATA is cautious in the extreme. Even while it is asleep, it constantly listens by moving its ears around.It is not picky about where it lives - it will make its nest anywhere. |
| Sapphire | |
| Emerald | |
| FireRed | Its fangs are long and very sharp. They grow continuously, so it gnaws on hard things to whittle them down. |
| LeafGreen | Bites anything when it attacks. Small and very quick, it is a common sight in many places. |
| Gold | It eats anything. Wherever food is available, it willsettle down and produce offspring continuously. |
| Silver | Living wherever there is food available, itceaselessly scavenges for edibles the entire day. |
| Crystal | This Pokemon's impressive vitality allows it tolive anywhere. It also multiplies very quickly. |
| Red | Bites anything when it attacks. Small and veryquick, it is a common sight in many places. |
| Blue | |
| Yellow | Will chew on anything with its fangs. If you seeone, it is certain that 40 more live in the area. |
Other
| Name Etymology | As in rat |
|---|
← #018 Pidgeot | #020 Raticate → |

#018 Pidgeot
→



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