615 #615 Cryogonal #617 Accelgor 617

Shelmet Shelmet #616 - Snail Pokemon

Shelmet
Hear Shelmet's Cry
type Bug
gender 50.0% Male50.0% Female
height 1'4" 0.4 m
weight 17.0 lb. 7.7 kg
generation
National: #616 | Unova: #122

Family Family

General616
#616 - Shelmet
Trade617
#617 - Accelgor
Trade

Breeding

Egg Groups Steps to Hatch
Bug 3,825

Moves Moves

Abilities

HydrationCures any major status ailment after each turn during rain.
Shell ArmorProtects against critical hits.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Leech LifeBugPhysical2015100%Heals the user by half the damage inflicted.
4AcidPoisonSpecial4030100%Has a 10% chance to lower the target's Special Defense by one stage.
8BideNormalPhysical110--User waits for 2-3 turns, then hits back for twice the damage it took.
13CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
16Struggle BugBugSpecial3020100%Has a 100% chance to lower the target's Special Attack by one stage.
20Mega DrainGrassSpecial4015100%Heals the user by half the damage inflicted.
25YawnNormalNone--10--Target sleeps at the end of the next turn.
28ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
32Acid ArmorPoisonNone--40--Raises the user's Defense by two stages.
37Giga DrainGrassSpecial7510100%Heals the user by half the damage inflicted.
40Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
44Bug BuzzBugSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
49RecoverNormalNone--10--Heals the user by half its max HP.
50Guard SwapPsychicNone--10--User swaps Defense and Special Defense changes with the target.
56Final GambitFightingSpecial15100%Inflicts damage equal to the user's remaining HP. User faints.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM9VenoshockPoisonSpecial6510100%Inflicts double damage if the target is Poisoned.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM76Struggle BugBugSpecial3020100%Has a 100% chance to lower the target's Special Attack by one stage.
TM83InfestationBugSpecial2020100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
FeintNormalPhysical3010100%Only works if the target uses Protect or Detect on this turn.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
Baton PassNormalNone--40--Allows the trainer to switch out the user and pass effects along to its replacement.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
SpikesGroundNone--20--Scatters Spikes, hurting opposing Pokemon that switch in.
Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
Mind ReaderNormalNone--5--Ensures that the user's next move will hit the target.
Guard SplitPsychicNone--10--Averages Defense and Special Defense with the target.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP50
Statbar
210 - 304210 - 304210 - 304
Attack40
Statbar
76 - 16185 - 17993 - 196
Defense85
Statbar
157 - 242175 - 269192 - 295
Sp. Attack40
Statbar
76 - 16185 - 17993 - 196
Sp. Defense65
Statbar
121 - 206135 - 229148 - 251
Speed25
Statbar
49 - 13455 - 14960 - 163
TOTAL 305
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
61 1,000,000 200 70 Defense: 1 point

Damage Taken

Normal 1x
Fighting 0.5x
Flying 2x
Poison 1x
Ground 0.5x
Rock 2x
Bug 1x
Ghost 1x
Steel 1x
Fire 2x
Water 1x
Grass 0.5x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackShelmetShelmetShelmetShelmet
White

Flavor Text Flavortext

Black 2When it and Karrablast are together, and both receive electrical stimulation, they both evolve.
White 2
BlackWhen attacked, it defends itself by closing the lid of its shell. It can spit a sticky, poisonous liquid.
White
615 #615 Cryogonal #617 Accelgor 617