Zigzagoon #263
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← #262 Mightyena | #264 Linoone → |
Zigzagoon #263 - Tinyraccoon Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 38.6 lb. | 17.5 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #263 | Hoenn: #012
|
263
Locations
Where to catch Zigzagoon in Pokemon Diamond, Pearl, and Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Route 202 | 3 | Walking in tall grass or a cave | 40% |
Where to catch Zigzagoon in Pokemon HeartGold and SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Sprout Tower (2f) | 3-4 | Walking in tall grass or a cave | 20% |
Sprout Tower (3f) | 3-4 | Walking in tall grass or a cave | 20% |
Burned Tower (1f) | 13-14 | Walking in tall grass or a cave | 20% |
Burned Tower (B1f) | 14 | Walking in tall grass or a cave | 20% |
Bell Tower (2f) | 20-21 | Walking in tall grass or a cave | 20% |
Bell Tower (3f) | 20-21 | Walking in tall grass or a cave | 20% |
Bell Tower (4f) | 20-21 | Walking in tall grass or a cave | 20% |
Bell Tower (5f) | 20-21 | Walking in tall grass or a cave | 20% |
Bell Tower (6f) | 20-21 | Walking in tall grass or a cave | 20% |
Bell Tower (7f) | 20-21 | Walking in tall grass or a cave | 20% |
Bell Tower (8f) | 20-21 | Walking in tall grass or a cave | 20% |
Bell Tower (9f) | 20-21 | Walking in tall grass or a cave | 20% |
Bell Tower (10f) | 20-21 | Walking in tall grass or a cave | 20% |
Unknown; all Rattata | 20 | Walking in tall grass or a cave | 40% |
Moves
Abilities
Pickup | Picks up other Pokemon's used and Flung held items. May also pick up an item after battle. |
Gluttony | Makes the Pokemon eat any held Berry triggered by low HP below 1/2 its max HP. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
5 | Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
9 | Headbutt | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
13 | Sand-attack | -- | 15 | 100% | Lowers the target's accuracy by one stage. | ||
17 | Odor Sleuth | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
21 | Mud Sport | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. | ||
25 | Pin Missile | 14 | 20 | 85% | Hits 2-5 times in one turn. | ||
29 | Covet | 60 | 40 | 100% | Takes the target's item. | ||
33 | Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
37 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
41 | Belly Drum | -- | 10 | -- | User pays half its max HP to max out its Attack. | ||
45 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM23 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Shock Wave | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM6 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
Mud-slap | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||
Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
Trick | -- | 10 | 100% | User and target swap items. | ||
Tickle | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 38 | 186 - 280 | 186 - 280 | 186 - 280 |
Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Defense | 41 | 78 - 162 | 87 - 181 | 95 - 199 |
Sp. Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Sp. Defense | 41 | 78 - 162 | 87 - 181 | 95 - 199 |
Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
TOTAL | 240 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
60 | 1,000,000 | 255 | 70 | Speed: 1 point |
Damage Taken
1x
2x
1x
1x
1x
1x
1x
0x
1x
1x
1x
1x
1x
1x
1x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | It walks in zigzag fashion. It is good at finding items in the grass and even in the ground. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It gets interested in everything, which is why it zigs and zags. It is good at finding items. |
SoulSilver | |
Ruby | ZIGZAGOON restlessly wanders everywhere at all times. This Pokemon does so because it is very curious.It becomes interested in anything that it happens to see. |
Sapphire | The hair on ZIGZAGOON's back is bristly. It rubs the hard back hair against trees to leave its territorialmarkings. This Pokemon may play dead to fool foes in battle. |
Emerald | Rubbing its nose against the ground, it always wanders about back and forth in search of something. It is distinguished by the zigzag footprints it leaves. |
FireRed | A Pokemon with abundant curiosity. It shows an interest in everything, so it always zigs and zags. |
LeafGreen |
Other
Name Etymology | Zigzag + oon (as in raccoon) |
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← #262 Mightyena | #264 Linoone → |