Chansey #113
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← #112 Rhydon | #114 Tangela → |
Chansey #113 - Egg Pokemon
|
type | ||
---|---|---|---|
gender | 100.0% | ||
height | 4'7" | 1.1 m | |
weight | 76.3 lb. | 34.6 kg | |
generation |
1st (Red, Blue, Yellow) National: #113 | Johto: #217 | Sinnoh: #097
|
113
Family
#440 - Happiny | #113 - Chansey Oval Stone (day) | #242 - Blissey Loyal |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Fairy | 10,200 |
Moves
Abilities
Natural Cure | Cures any major status ailment upon leaving battle. |
Serene Grace | Doubles the chance of moves' extra effects occurring. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Pound | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
1 | Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
5 | Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
9 | Refresh | -- | 20 | -- | Cleanses the user of a burn, paralysis, or poison. | ||
12 | Doubleslap | 15 | 10 | 85% | Hits 2-5 times in one turn. | ||
16 | Softboiled | -- | 10 | -- | Heals the user by half its max HP. | ||
20 | Bestow | -- | 15 | -- | Gives the user's held item to the target. | ||
23 | Minimize | -- | 20 | -- | Raises the user's evasion by two stages. | ||
27 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
31 | Sing | -- | 15 | 55% | Puts the target to sleep. | ||
34 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
38 | Heal Pulse | -- | 10 | -- | Heals the target for half its max HP. | ||
42 | Egg Bomb | 100 | 10 | 75% | Inflicts regular damage with no additional effect. | ||
46 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
50 | Healing Wish | -- | 10 | -- | User faints. Its replacement has its HP fully restored and any major status effect removed. | ||
54 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Hail | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM49 | Echoed Voice | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM59 | Incinerate | 30 | 15 | 100% | Destroys the target's held berry. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM93 | Wild Charge | 90 | 15 | 100% | User receives 1/4 the damage it inflicts in recoil. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM98 | Power-up Punch | 40 | 20 | 100% | Has a 100% chance to raise the user's Attack by one stage. | ||
TM99 | Dazzling Gleam | 80 | 10 | 100% | Inflicts regular damage with no additional effect. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Counter | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | ||
Metronome | -- | 10 | -- | Randomly selects and uses any move in the game. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Heal Bell | -- | 5 | -- | Cures the entire party of major status effects. | ||
Present | 1 | 15 | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | ||
Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
Aromatherapy | -- | 5 | -- | Cures the entire party of major status effects. | ||
Gravity | -- | 5 | -- | Disables moves and immunities that involve flying or levitating for five turns. | ||
Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
Last Resort | 140 | 5 | 100% | Can only be used after all of the user's other moves have been used. | ||
Mud Bomb | 65 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 250 | 610 - 704 | 610 - 704 | 610 - 704 |
Attack | 5 | 13 - 98 | 15 - 109 | 16 - 119 |
Defense | 5 | 13 - 98 | 15 - 109 | 16 - 119 |
Sp. Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Sp. Defense | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
TOTAL | 450 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
255 | 800,000 | 30 | 140 | HP: 2 points |
Damage Taken
1x
2x
1x
1x
1x
1x
1x
0x
1x
1x
1x
1x
1x
1x
1x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | A kindly Pokemon that lays highly nutritious eggs and shares them with injured Pokemon or people. |
White 2 | |
Black | |
White | |
Diamond | It is said to deliver happiness. Being compassionate, it shares its eggs with injured people. |
Pearl | |
Platinum | |
HeartGold | It walks carefully to prevent its egg from breaking. However, it is extremely fast at running away. |
SoulSilver | Being few in number and difficult to capture, it is said to bring happiness to the Trainer who catches it. |
Ruby | CHANSEY lays nutritionally excellent eggs on an everyday basis. The eggs are so delicious, they areeasily and eagerly devoured by even those people who have lost their appetite. |
Sapphire | |
Emerald | |
FireRed | It lays several eggs a day. The eggs are apparently rich in nutrients and extremely delicious. |
LeafGreen | A rare and elusive Pokemon that is said to bring happiness to those who manage to catch one. |
Gold | It walks carefully to prevent its egg from breaking.However, it is extremely fast at running away. |
Silver | Few in number and difficult to capture, it is saidto bring happiness to the trainer who catches it. |
Crystal | People try to catch it for its extremelynutritious eggs, but it rarely can be found. |
Red | A rare and elusive Pokemon that is said to bringhappiness to those who manage to get it. |
Blue | |
Yellow | A gentle and kindhearted Pokemon that shares itsnutritious eggs if it sees an injured Pokemon. |
Other
Name Etymology | As in chance |
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← #112 Rhydon | #114 Tangela → |