← #455 Carnivine | #457 Lumineon → |
Finneon #456 - Wing Fish Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 15.4 lb. | 7.0 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #456 | Sinnoh: #134
|
456
Locations
Where to catch Finneon in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
P2 Laboratory | 35-55 | Fishing with a Super Rod | 45% |
Route 17 | 35-55 | Fishing with a Super Rod | 45% |
Route 18 | 35-55 | Fishing with a Super Rod | 44% |
Where to catch Finneon in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
P2 Laboratory | 35-55 | Fishing with a Super Rod | 45% |
Virbank City | 40-70 | Fishing with a Super Rod | 55% |
Virbank Complex (Outer) | 40-70 | Fishing with a Super Rod | 55% |
Route 4 | 40-70 | Fishing with a Super Rod | 55% |
Route 17 | 50-70 | Fishing with a Super Rod | 60% |
Route 18 | 50-70 | Fishing with a Super Rod | 55% |
Moves
Abilities
Swift Swim | Doubles Speed during rain. |
Storm Drain | Redirects single-target Water moves to this Pokemon where possible. Absorbs Water moves, raising Special Attack one stage. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Pound | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
6 | Water Gun | 40 | 25 | 100% | Inflicts regular damage with no additional effect. | ||
10 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
13 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
17 | Gust | 40 | 35 | 100% | Inflicts regular damage and can hit Pokemon in the air. | ||
22 | Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
26 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
29 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
33 | Aqua Ring | -- | 20 | -- | Restores 1/16 of the user's max HP each turn. | ||
38 | Whirlpool | 35 | 15 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | ||
42 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
45 | Bounce | 85 | 5 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | ||
49 | Silver Wind | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
54 | Soak | -- | 20 | 100% | Changes the target's type to Water. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Hail | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM55 | Scald | 80 | 15 | 100% | Has a 30% chance to burn the target. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM5 | Waterfall | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
HM6 | Dive | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Psybeam | 65 | 20 | 100% | Has a 10% chance to confuse the target. | ||
Aurora Beam | 65 | 20 | 100% | Has a 10% chance to lower the target's Attack by one stage. | ||
Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
Splash | -- | 40 | -- | Does nothing. | ||
Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Sweet Kiss | -- | 10 | 75% | Confuses the target. | ||
Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
Tickle | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. | ||
Signal Beam | 75 | 15 | 100% | Has a 10% chance to confuse the target. | ||
Brine | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. | ||
Aqua Tail | 90 | 10 | 90% | Inflicts regular damage with no additional effect. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 49 | 208 - 302 | 208 - 302 | 208 - 302 |
Attack | 49 | 92 - 177 | 103 - 197 | 113 - 216 |
Defense | 56 | 105 - 189 | 117 - 211 | 128 - 232 |
Sp. Attack | 49 | 92 - 177 | 103 - 197 | 113 - 216 |
Sp. Defense | 61 | 114 - 198 | 127 - 221 | 139 - 243 |
Speed | 66 | 123 - 207 | 137 - 231 | 150 - 254 |
TOTAL | 330 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
90 | 600,000 | 190 | 70 | Speed: 1 point |
Damage Taken
1x
1x
1x
1x
1x
1x
1x
1x
0.5x
0.5x
0.5x
2x
2x
1x
0.5x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | The line running down its side can store sunlight. It shines vividly at night. |
White 2 | |
Black | |
White | |
Diamond | After long exposure to sunlight, the patterns on its tail fins shine vividly when darkness arrives. |
Pearl | The way its two tail fins flutter while it swims has earned it the nickname “BEAUTIFLY of the Sea.” |
HeartGold | Swimming and fluttering its two tail fins, it looks like a BEAUTIFLY. At night, the patterns on its tail fins softly shine. |
SoulSilver |
← #455 Carnivine | #457 Lumineon → |