270 #270 Lotad #272 Ludicolo 272

Lombre Lombre #271 - Jolly Pokemon

Lombre
Hear Lombre's Cry
types WaterGrass
gender 50.0% Male50.0% Female
height 4'11" 1.2 m
weight 71.7 lb. 32.5 kg
generation
National: #271 | Hoenn: #020

Family Family

Breeding

Egg Groups Steps to Hatch
Water 1 | Plant 3,825

Moves Moves

Abilities

Swift SwimDoubles Speed during rain.
Rain DishHeals for 1/16 max HP after each turn during rain.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
3GrowlNormalNone--40100%Lowers the target's Attack by one stage.
5AbsorbGrassSpecial2025100%Heals the user by half the damage inflicted.
7Nature PowerNormalNone--20--Uses a move which depends upon the terrain.
11Fake OutNormalPhysical4010100%Can only be used as the first move after the user enters battle. Causes the target to flinch.
15Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
19Water SportWaterNone--15--All damage from Fire moves is halved until the end of the battle.
25BubblebeamWaterSpecial6520100%Has a 10% chance to lower the target's Speed by one stage.
31Zen HeadbuttPsychicPhysical801590%Has a 20% chance to make the target flinch.
37UproarNormalSpecial9010100%Forced to use this move for several turns. Pokemon cannot fall asleep in that time.
45Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM49Echoed VoiceNormalSpecial4015100%Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.
HM6DiveWaterPhysical8010100%User dives underwater, dodging all attacks, and hits next turn.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
Leech SeedGrassNone--1090%Seeds the target, stealing HP from it every turn.
Razor LeafGrassPhysical552595%Has an increased chance for a critical hit.
FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Giga DrainGrassSpecial7510100%Heals the user by half the damage inflicted.
Sweet ScentNormalNone--20100%Lowers the target's evasion by one stage.
SynthesisGrassNone--5--Heals the user by half its max HP. Affected by weather.
Teeter DanceNormalNone--20100%Confuses the target.
TickleNormalNone--20100%Lowers the target's Attack and Defense by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP60
Statbar
230 - 324230 - 324230 - 324
Attack50
Statbar
94 - 179105 - 199115 - 218
Defense50
Statbar
94 - 179105 - 199115 - 218
Sp. Attack60
Statbar
112 - 197125 - 219137 - 240
Sp. Defense70
Statbar
130 - 215145 - 239159 - 262
Speed50
Statbar
94 - 179105 - 199115 - 218
TOTAL 340
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
141 1,059,860 120 70 Special Defense: 2 points

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 2x
Ground 0.5x
Rock 1x
Bug 2x
Ghost 1x
Steel 0.5x
Fire 1x
Water 0.25x
Grass 1x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackLombreLombreLombreLombre
White
DiamondLombreLombreLombreLombre
Pearl
PlatinumLombreLombreLombreLombre
HeartGoldLombreLombreLombreLombre
SoulSilver
RubyLombreLombreLombreLombre
Sapphire
EmeraldLombreLombre

Flavor Text Flavortext

Black 2It has a mischievous spirit. If it spots an angler, it will tug on the fishing line to interfere.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt is nocturnal and becomes active at nightfall. It feeds on aquatic mosses that grow in the riverbed.
SoulSilver
RubyLOMBRE is nocturnal - it will get active after dusk. It is also a mischief-maker. When this Pokemon spots anglers, it tugs on their fishing lines from beneath the surface and enjoys their consternation.
SapphireLOMBRE's entire body is covered by a slippery, slimy film. It feels horribly unpleasant to be touched by this Pokemon's hands. LOMBRE is often mistaken for a human child.
EmeraldIn the evening, it takes great delight in popping out of rivers and startling people. It feeds on aquatic moss that grows on rocks in the riverbed.
FireRedIt lives at the water's edge where it is sunny. It sleeps on a bed of water grass by day and becomes active at night.
LeafGreen

Other Other

Name Etymology Lotus + hombre
270 #270 Lotad #272 Ludicolo 272