Nidorina #030
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← #029 Nidoran F | #031 Nidoqueen → |
Nidorina #030 - Poison Pin Pokemon
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type | ||
---|---|---|---|
gender | 100.0% | ||
height | 3'7" | 0.8 m | |
weight | 44.1 lb. | 20.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #030 | Johto: #096
|
030
Family
#029 - Nidoran F | #030 - Nidorina Lv. 16 | #031 - Nidoqueen Moon Stone |
Breeding
Egg Groups | Steps to Hatch |
---|---|
No Eggs | 5,100 |
Moves
Abilities
Poison Point | Has a 30% chance of poisoning attacking Pokemon on contact. |
Rivalry | Increases damage inflicted to 1.25× against Pokemon of the same gender, but decreases damage to 0.75× against the opposite gender. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
7 | Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
9 | Double Kick | 30 | 30 | 100% | Hits twice in one turn. | ||
13 | Poison Sting | 15 | 35 | 100% | Has a 30% chance to poison the target. | ||
20 | Fury Swipes | 18 | 15 | 80% | Hits 2-5 times in one turn. | ||
23 | Bite | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | ||
28 | Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
35 | Toxic Spikes | -- | 20 | -- | Scatters poisoned spikes, poisoning opposing Pokemon that switch in. | ||
38 | Flatter | -- | 15 | 100% | Raises the target's Special Attack by one stage and confuses the target. | ||
43 | Crunch | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. | ||
50 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
58 | Poison Fang | 50 | 15 | 100% | Has a 30% chance to badly poison the target. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Venoshock | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM49 | Echoed Voice | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
Supersonic | -- | 20 | 55% | Confuses the target. | ||
Disable | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | ||
Counter | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | ||
Focus Energy | -- | 30 | -- | Increases the user's chance to score a critical hit. | ||
Skull Bash | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
Beat Up | 1 | 10 | 100% | Hits once for every conscious Pokemon the trainer has. | ||
Poison Tail | 50 | 25 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||
Chip Away | 70 | 20 | 100% | Ignores the target's stat modifiers. | ||
Venom Drench | -- | 20 | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
Attack | 62 | 116 - 200 | 129 - 223 | 141 - 245 |
Defense | 67 | 125 - 209 | 139 - 233 | 152 - 256 |
Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Speed | 56 | 105 - 189 | 117 - 211 | 128 - 232 |
TOTAL | 365 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
117 | 1,059,860 | 120 | 70 | HP: 2 points |
Damage Taken
1x
0.5x
1x
0.5x
2x
1x
0.5x
1x
1x
1x
1x
0.5x
1x
2x
1x
1x
1x
0.5x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | When it senses danger, it raises all the barbs on its body. These barbs grow slower than Nidorino's. |
White 2 | |
Black | |
White | |
Diamond | When it senses danger, it raises all the barbs on its body. These barbs grow slower than NIDORINO's. |
Pearl | |
Platinum | |
HeartGold | When feeding its young, it first chews the food into a paste, then spits it out for the offspring. |
SoulSilver | It has a calm and caring nature. Because its horn grows slowly, it prefers not to fight. |
Ruby | When NIDORINA are with their friends or family, they keep their barbs tucked away to prevent hurting each other.This Pokemon appears to become nervous if separated from the others. |
Sapphire | |
Emerald | |
FireRed | The female has a gentle temperament. It emits ultrasonic cries that have the power to befuddle foes. |
LeafGreen | The female's horns develop slowly. Prefers physical attacks such as clawing and biting. |
Gold | When feeding its young, it first chews and tenderizes the food, then spits it out for the offspring. |
Silver | It has a calm and caring nature. Because its horngrows slowly, it prefers not to fight. |
Crystal | It has a docile nature. If it is threatened withattack, it raises the barbs that are all over its body. |
Red | The female's horn develops slowly. Prefers physicalattacks such as clawing and biting. |
Blue | |
Yellow | When resting deep in its burrow, its thorns alwaysretract. This is proof that it is relaxed. |
Other
Name Etymology | Nido (as in the meaning for twins in Japanese) + rina (as in the meaning for fight in Spanish) |
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← #029 Nidoran F | #031 Nidoqueen → |