← ![]() | #560 Scrafty ![]() |
Scraggy
#559
- Shedding Pokemon
![]() ![]() |
types | ![]() | ![]() |
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 2'0" | 0.6 m | |
weight | 26.0 lb. | 11.8 kg | |
generation |
5th (Black & White) National: #559 | Unova: #065
|
559
Locations
Where to catch Scraggy in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Desert Resort (Entrance) | 20 | Walking in tall grass or a cave | 10% |
P2 Laboratory | 29-31 | Walking in tall grass or a cave | 14% |
Route 1 | 32-35 | Walking in dark grass | 25% |
Route 4 | 16-17 | Walking in tall grass or a cave | 20% |
Route 18 | 28-31 | Walking in tall grass or a cave | 40% |
Route 18 | 32-35 | Walking in dark grass | 40% |
Where to catch Scraggy in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Desert Resort (Entrance) | 19 | Walking in tall grass or a cave | 10% |
Route 4 | 17 | Walking in tall grass or a cave | 5% |
Moves
Abilities
Shed Skin | Has a 30% chance of curing any major status ailment after each turn. |
Moxie | Raises Attack one stage upon KOing a Pokemon. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
1 | Low Kick | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
5 | Sand-attack | ![]() | ![]() | -- | 15 | 100% | Lowers the target's accuracy by one stage. |
9 | Faint Attack | ![]() | ![]() | 60 | 20 | -- | Never misses. |
12 | Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
16 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
20 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
23 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
27 | Chip Away | ![]() | ![]() | 70 | 20 | 100% | Ignores the target's stat modifiers. |
31 | Hi Jump Kick | ![]() | ![]() | 130 | 10 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. |
34 | Scary Face | ![]() | ![]() | -- | 10 | 100% | Lowers the target's Speed by two stages. |
38 | Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
45 | Rock Climb | ![]() | ![]() | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
49 | Focus Punch | ![]() | ![]() | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. |
53 | Head Smash | ![]() | ![]() | 150 | 5 | 80% | User receives 1/2 the damage inflicted in recoil. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM2 | Dragon Claw | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
TM5 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM8 | Bulk Up | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Defense by one stage. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM23 | Smack Down | ![]() | ![]() | 50 | 15 | 100% | Removes any immunity to Ground damage. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM47 | Low Sweep | ![]() | ![]() | 60 | 20 | 100% | Lowers the target's Speed by one stage. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM52 | Focus Blast | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
TM67 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
TM71 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM82 | Dragon Tail | ![]() | ![]() | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. |
TM83 | Work Up | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. |
TM84 | Poison Jab | ![]() | ![]() | 80 | 20 | 100% | Has a 30% chance to poison the target. |
TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
TM95 | Snarl | ![]() | ![]() | 55 | 15 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Fire Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to burn the target. |
Ice Punch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to freeze the target. |
Thunderpunch | ![]() | ![]() | 75 | 15 | 100% | Has a 10% chance to paralyze the target. |
Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
Amnesia | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by two stages. |
Faint Attack | ![]() | ![]() | 60 | 20 | -- | Never misses. |
Detect | ![]() | ![]() | -- | 5 | -- | Prevents any moves from hitting the user this turn. |
Fake Out | ![]() | ![]() | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
Dragon Dance | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Speed by one stage. |
Drain Punch | ![]() | ![]() | 75 | 10 | 100% | Heals the user by half the damage inflicted. |
Zen Headbutt | ![]() | ![]() | 80 | 15 | 90% | Has a 20% chance to make the target flinch. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
Attack | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Sp. Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Speed | 48 | 90 - 175 | 101 - 195 | 111 - 214 |
TOTAL | 348 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
70 | 1,000,000 | 180 | 35 | Attack: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White |
Flavortext
Black 2 | Proud of its sturdy skull, it suddenly headbutts everything, but its weight makes it unstable, too. |
White 2 | |
Black | Its skin has a rubbery elasticity, so it can reduce damage by defensively pulling its skin up to its neck. |
White |
← ![]() | #560 Scrafty ![]() |