← #312 Minun | #314 Illumise → |
Volbeat #313 - Firefly Pokemon
|
type | ||
---|---|---|---|
gender | 100.0% | ||
height | 2'4" | 0.7 m | |
weight | 39.0 lb. | 17.7 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #313 | Hoenn: #086
|
313
Family
#313 - Volbeat |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Bug | Humanshape | 3,825 |
Moves
Abilities
Illuminate | Increases the wild encounter rate. |
Swarm | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
5 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
9 | Confuse Ray | -- | 10 | 100% | Confuses the target. | ||
13 | Moonlight | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
17 | Quick Attack | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
21 | Tail Glow | -- | 20 | -- | Raises the user's Special Attack by three stages. | ||
25 | Signal Beam | 75 | 15 | 100% | Has a 10% chance to confuse the target. | ||
29 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
33 | Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
37 | Zen Headbutt | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | ||
41 | Bug Buzz | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
45 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM19 | Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM62 | Acrobatics | 55 | 15 | 100% | Has double power if the user has no held item. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM76 | Struggle Bug | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM98 | Power-up Punch | 40 | 20 | 100% | Has a 100% chance to raise the user's Attack by one stage. | ||
TM99 | Dazzling Gleam | 80 | 10 | 100% | Inflicts regular damage with no additional effect. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Seismic Toss | 1 | 20 | 100% | Inflicts damage equal to the user's level. | ||
Dizzy Punch | 70 | 10 | 100% | Has a 20% chance to confuse the target. | ||
Baton Pass | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
Encore | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
Trick | -- | 10 | 100% | User and target swap items. | ||
Silver Wind | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
Bug Buzz | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 65 | 240 - 334 | 240 - 334 | 240 - 334 |
Attack | 73 | 135 - 220 | 151 - 245 | 166 - 269 |
Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Attack | 47 | 89 - 173 | 99 - 193 | 108 - 212 |
Sp. Defense | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Speed | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
TOTAL | 400 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
146 | 600,000 | 150 | 70 | Speed: 1 point |
Damage Taken
1x
0.5x
2x
1x
0.5x
2x
1x
1x
1x
2x
1x
0.5x
1x
1x
1x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | It communicates with others by lighting up its rear at night. It loves Illumise's sweet aroma. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It emits light from its tail to communicate. It loves the sweet aroma given off by ILLUMISE. |
SoulSilver | |
Ruby | With the arrival of night, VOLBEAT emits light from its tail. It communicates with others by adjusting the intensity andflashing of its light. This Pokemon is attracted by the sweet aroma of ILLUMISE. |
Sapphire | VOLBEAT's tail glows like a lightbulb. With other VOLBEAT, it uses its tail to draw geometric shapes in the night sky.This Pokemon loves the sweet aroma given off by ILLUMISE. |
Emerald | With their taillights lit, VOLBEAT fly in a swarm, drawing geometric designs in the night sky. They move their nests if their pond water becomes dirty. |
FireRed | It lives around clean ponds. At night, its rear lights up. It converses with others by flashing its light. |
LeafGreen |
Other
Name Etymology | Volt + beetle |
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← #312 Minun | #314 Illumise → |