← #526 Gigalith | #528 Swoobat → |
Woobat #527 - Bat Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 4.6 lb. | 2.1 kg | |
generation |
5th (Black & White) National: #527 | Unova: #033
|
527
Moves
Abilities
Unaware | Ignores other Pokemon's stat modifiers when attacking or defending. |
Klutz | Prevents the Pokemon from using its held item in battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
4 | Odor Sleuth | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
8 | Gust | 40 | 35 | 100% | Inflicts regular damage and can hit Pokemon in the air. | ||
12 | Assurance | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. | ||
15 | Heart Stamp | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | ||
19 | Imprison | -- | 10 | -- | Prevents the target from using any moves that the user also knows. | ||
21 | Air Cutter | 55 | 25 | 95% | Has an increased chance for a critical hit. | ||
25 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
29 | Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
29 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
32 | Air Slash | 75 | 20 | 95% | Has a 30% chance to make the target flinch. | ||
36 | Future Sight | 100 | 10 | 100% | Hits the target two turns later. | ||
41 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
47 | Endeavor | 1 | 5 | 100% | Lowers the target's HP to equal the user's. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Psyshock | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | ||
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM19 | Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM51 | Steel Wing | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM62 | Acrobatics | 55 | 15 | 100% | Has double power if the user has no held item. | ||
TM63 | Embargo | -- | 15 | 100% | Target cannot use held items. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM74 | Gyro Ball | 1 | 5 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM92 | Trick Room | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM2 | Fly | 90 | 15 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Supersonic | -- | 20 | 55% | Confuses the target. | ||
Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
Flatter | -- | 15 | 100% | Raises the target's Special Attack by one stage and confuses the target. | ||
Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
Knock Off | 20 | 20 | 100% | Target drops its held item. | ||
Fake Tears | -- | 20 | 100% | Lowers the target's Special Defense by two stages. | ||
Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
Psycho Shift | -- | 10 | 90% | Transfers the user's major status effect to the target. | ||
Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
Synchronoise | 70 | 15 | 100% | Hits any Pokemon that shares a type with the user. | ||
Stored Power | 20 | 10 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||
Venom Drench | -- | 20 | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 |
Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Defense | 43 | 81 - 166 | 91 - 185 | 100 - 203 |
Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Defense | 43 | 81 - 166 | 91 - 185 | 100 - 203 |
Speed | 72 | 134 - 218 | 149 - 243 | 163 - 267 |
TOTAL | 313 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
63 | 1,000,000 | 190 | 70 | Speed: 1 point |
Damage Taken
1x
0.25x
1x
1x
0x
2x
1x
2x
1x
1x
1x
0.5x
2x
0.5x
2x
1x
2x
1x
|
Images
Black | |
White |
Flavortext
Black 2 | The heart-shaped mark left on a body after a Woobat has been attached to it is said to bring good fortune. |
White 2 | |
Black | Its habitat is dark forests and caves. It emits ultrasonic waves from its nose to learn about its surroundings. |
White |
← #526 Gigalith | #528 Swoobat → |