384 #384 Rayquaza #386 Deoxys 386

Jirachi Jirachi #385 - Wish Pokemon

Hear Jirachi's Cry
types SteelPsychic
gender Genderless
height 1'0" 0.3 m
weight 2.4 lb. 1.1 kg
National: #385 | Hoenn: #201

Family Family

#385 - Jirachi


Egg Groups Steps to Hatch
No Eggs 30,600

Moves Moves


Serene GraceDoubles the chance of moves' extra effects occurring.

Level-up Moves

1WishNormalNone--10--User will recover half its max HP at the end of the next turn.
1ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
10SwiftNormalSpecial6020--Never misses.
15Helping HandNormalNone--20--Ally's next move inflicts half more damage.
20PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
25RefreshNormalNone--20--Cleanses the user of a burn, paralysis, or poison.
30RestPsychicNone--10--User sleeps for two turns, completely healing itself.
35Zen HeadbuttPsychicPhysical801590%Has a 20% chance to make the target flinch.
40Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
45GravityPsychicNone--5--Disables moves and immunities that involve flying or levitating for five turns.
50Healing WishPsychicNone--10--User faints. Its replacement has its HP fully restored and any major status effect removed.
55Future SightPsychicSpecial10010100%Hits the target two turns later.
60Cosmic PowerPsychicNone--20--Raises the user's Defense and Special Defense by one stage.
65Last ResortNormalPhysical1405100%Can only be used after all of the user's other moves have been used.
70Doom DesireSteelSpecial1405100%Hits the target two turns later.


TM3PsyshockPsychicSpecial8010100%Inflicts damage based on the target's Defense, not Special Defense.
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM89U-turnBugPhysical7020100%User must switch out after attacking.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM92Trick RoomPsychicNone--5--For five turns, slower Pokemon will act before faster Pokemon.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM99Dazzling GleamFairySpecial8010100%Inflicts regular damage with no additional effect.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.

Egg Moves


Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
310 - 404310 - 404310 - 404
184 - 269205 - 299225 - 328
184 - 269205 - 299225 - 328
Sp. Attack100
184 - 269205 - 299225 - 328
Sp. Defense100
184 - 269205 - 299225 - 328
184 - 269205 - 299225 - 328

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
215 1,250,000 3 100 HP: 3 points

Damage Taken

Normal 0.5x
Fighting 1x
Flying 0.5x
Poison 0x
Ground 2x
Rock 0.5x
Bug 1x
Ghost 2x
Steel 0.5x
Fire 2x
Water 1x
Grass 0.5x
Electric 1x
Psychic 0.25x
Ice 0.5x
Dragon 0.5x
Dark 2x
Fairy 0.5x

Images Images


Flavor Text Flavortext

Black 2It is said to have the ability to grant any wish for just one week every thousand years.
White 2
HeartGoldGenerations have believed that any wish written on a note on its head will come true when it awakens.
RubyA legend states that JIRACHI will make true any wish that is written on notes attached to its head when it awakens. If this Pokemon senses danger, it will fight without awakening.
SapphireJIRACHI will awaken from its sleep of a thousand years if you sing to it in a voice of purity. It is said to make true any wish that people desire.
EmeraldJIRACHI is said to make wishes come true. While it sleeps, a tough crystalline shell envelops the body to protect it from enemies.
FireRedIt is said to make any wish come true. It is awake for only seven days out of a thousand years.

Other Other

Name Etymology Meaning wish in Russian
384 #384 Rayquaza #386 Deoxys 386